*** Welcome to piglix ***

Bruce Straley

Bruce Straley
A man with short brown hair, smiling and looking at something to the right of the camera.
Straley at PAX Prime 2014
Residence Los Angeles County, California, U.S.
Nationality American
Occupation
  • Game director
  • artist
  • designer
Employer Naughty Dog
Notable work Uncharted 2: Among Thieves,
The Last of Us,
Uncharted 4: A Thief's End

Bruce Straley is an American game director, artist and designer for the video game developer Naughty Dog, known for his work in the video games The Last of Us and Uncharted 4: A Thief's End. Straley's first video game work was as an artist at Western Technologies Inc, where he worked on two titles. Following this, he worked as a designer on titles for different companies, prior to his employment at Crystal Dynamics, where he worked as a designer on Gex: Enter the Gecko and Gex 3: Deep Cover Gecko.

Straley was employed at Naughty Dog in 1999. He worked as an artist on Crash Team Racing and the Jak and Daxter series. Following this, he became co-art director on Uncharted: Drake's Fortune, and was appointed to game director of Uncharted 2: Among Thieves. He was later chosen to lead development on The Last of Us as game director, a role he continued during the development of Uncharted 4: A Thief's End. Straley has received praise for his work. In particular, his work on The Last of Us was highly praised, and the game received several awards and nominations.

Straley worked in the art and design department on two games at Western Technologies Inc: the Menacer 6-game cartridge in 1992, and X-Men in 1993. Following this, he worked as designer on Pacific Softscape's Generations Lost in 1994, and on Zono Incorporated's Mr. Bones in 1996. He was later employed at Crystal Dynamics, where he worked alongside Amy Hennig, who later became creative director of the Uncharted series, and Evan Wells, who later became co-president of Naughty Dog, as well as other future Naughty Dog employees. At Crystal Dynamics, Straley worked as designer on Gex: Enter the Gecko (1998), and provided additional art for Gex 3: Deep Cover Gecko (1999). Following the release of Gex 3 in March 1999, Straley was employed at Naughty Dog.


...
Wikipedia

...