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Id Software

id Software LLC
Formerly called
id Software, Inc. (1991–2009)
Subsidiary
Industry Video game industry
Founded February 1, 1991; 26 years ago (1991-02-01) in Mesquite, Texas, U.S.
Founders
Headquarters Richardson, Texas, U.S.
Key people
Tim Willits (studio director)
Products
Number of employees
200+ (2012)
Parent ZeniMax Media
Website idsoftware.com

id Software LLC (formerly id Software, Inc., /ɪd/; see Company name) is an American video game developer headquartered in Dallas, Texas. The company was founded on February 1, 1991, by four members of the computer company Softdisk, programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack (no relation to John Carmack). Business manager Jay Wilbur was also involved.

id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the Wolfenstein, Doom, and Quake franchises. id's work was particularly important in 3D computer graphics technology and in game engines that are heavily used throughout the video game industry.

The company was also heavily involved in the creation of the first-person shooter genre. Wolfenstein 3D is often considered as the first true FPS, Doom was a game that popularized the genre and PC gaming in general, and Quake is the first shooter to have online multiplayer, which is a widespread feature used in today's games of the same genre, as well as id's first true 3D first-person shooter.


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