Tom Hall | |
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Tom Hall in 1999
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Born |
Wisconsin, United States |
September 2, 1964
Occupation | Game designer, game programmer |
Employer | PlayFirst |
Spouse(s) | Terri Hall |
Website | tomtomtom |
Tom A. Hall (born September 2, 1964) is a game designer born in Wisconsin. He attended the University of Wisconsin–Madison, where he earned a B.S. in Computer Science.
In 1987, he worked at Softdisk Inc., where he was both a programmer and the editor of Softdisk, a software bundle delivered monthly. Along with some of his co-workers, John Carmack, John Romero and Adrian Carmack, he founded id Software. He served as creative director and designer there, working upon games such as the Commander Keen series, Wolfenstein 3D, Spear of Destiny, and Doom.
After some disputes with John Carmack about the design for Doom, he left id Software in August 1993 to join Apogee/3D Realms. He was the game designer for Rise of the Triad, produced Terminal Velocity, and helped in varying degrees on Duke Nukem II and Duke Nukem 3D as well. He also worked on the Prey engine until August 12, 1996, when he left Apogee.
Hall co-founded Ion Storm with John Romero, where he produced Anachronox. The company also produced the 2000 Game of the Year, Deus Ex, in which Hall voiced one of the characters. He and John then founded Monkeystone Games, a company with the goal of producing mobile games in the then new mobile industry. He designed, and Romero programmed, Hyperspace Delivery Boy!, which was released on December 23, 2001.