Prey | |
---|---|
Developer(s) | Human Head Studios |
Publisher(s) | 2K Games |
Distributor(s) | Take-Two Interactive |
Director(s) | Chris Rhinehart |
Producer(s) |
Scott Miller George Broussard |
Designer(s) | Ted Halsted |
Programmer(s) | Paul MacArthur Kevin Franklin |
Artist(s) | Rowan Atalla Jeff DeWitt |
Writer(s) | Scott Miller Chris Treagus |
Composer(s) | Jeremy Soule |
Engine | id Tech 4 |
Platform(s) | Linux, Mac OS X, Microsoft Windows, Xbox 360, Symbian, Zeebo |
Release date(s) |
Windows, Xbox 360
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 83/100 |
Review scores | |
Publication | Score |
Edge | 8/10 |
Game Informer | 9.5/10 |
GameSpot | 7.5/10 |
IGN | 9.0/10 |
X-Play | 4/5 |
Prey is a first-person shooter video game developed by Human Head Studios, under contract for 3D Realms, and published by 2K Games, while the Xbox 360 version was ported by Venom Games. The game was initially released in North America and Europe on 11 July 2006. Prey uses a heavily modified version of id Tech 4 to use portals and variable gravity to create the environments the player explores.
The game's story is focused on Cherokee Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee past allows him to let his spirit roam freely at times, and gives Tommy an edge in his attempt to stop the Sphere.
Prey had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews and was a commercial success, selling more than one million copies in the first two months of its release and leading to the abortive development of a sequel.
Since then, the rights to Prey were passed on to Bethesda Softworks, an American video game company known for their award-winning Elder Scrolls series, and are developing a reboot slated for release in 2017, with Arkane Studios, known for their also award-winning Dishonored franchise, and subsidiary of Bethesda, heading development on the reboot.
Prey is a first-person shooter with the player in control of the protagonist Tommy as he explores the gigantic extra-terrastial craft Sphere and fights its inhabitants aboard. During the game, the player will collect a number of alien weapons, some comparable to typical first-person shooter archetypes, others more alien in behavior.