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Homefront: The Revolution

Homefront: The Revolution
Homefront, The Revolution logo.jpeg
Developer(s) Dambuster Studios
Publisher(s) Deep Silver
Distributor(s) Deep Silver
Director(s) Hasit Zala
Producer(s) David Stenton
Designer(s) Adam Duckett
Sam Howels
Programmer(s) James Chilvers
Artist(s) Rachele Doimo
Writer(s) Alex Hood
Hasit Zala
Composer(s) Graeme Norgate
Engine CryEngine
Platform(s) Linux
Microsoft Windows
OS X
PlayStation 4
Xbox One
Release Microsoft Windows, PlayStation 4 & Xbox One
  • NA: 17 May 2016
  • EU: 20 May 2016
Linux & OS X
TBA
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic PC: 54/100
PS4: 48/100
XONE: 49/100
Review scores
Publication Score
EGM 4/10
Game Informer 4/10
Game Revolution 2/5 stars
GameSpot 5/10
IGN 5/10
Polygon 6/10
VideoGamer.com 6/10

Homefront: The Revolution is an open world first-person shooter video game developed by Dambuster Studios and published by Deep Silver for Microsoft Windows, PlayStation 4, and Xbox One, with Linux and OS X releases to follow. It is the reboot to Homefront.Homefront: The Revolution takes place in 2029 in an alternate timeline, following the protagonist Ethan Brady as he stages a resistance movement against the army of a North Korean occupation in the city of Philadelphia.

Homefront: The Revolution received mixed reviews upon release, with critics mostly praising the open world and weapon customization system, while criticizing the narrative, characters, and gunplay, as well as the technical issues for hampering the overall experience.

As opposed to the original game, Homefront: The Revolution is an open-world type game with many districts to explore. The player can scavenge for supplies to modify weapons and equipment. The KPA's weapons are all fingerprint-locked and as such they have a sizeable advantage over the resistance. There are side missions where the player will be called off to carry out tasks like assassinating a high-ranking KPA general or steal a KPA drone. Another new feature introduced is the enhanced ability to modify weapons such as adding a fore-grip or a sight in the middle of a firefight or to convert a rifle to a Light Machine Gun and vice versa. Philadelphia is split into three districts. The Green Zone is the affluent area where at the center of the city the KPA is at its strongest, they are also where the invaders are at their most comfortable: they have running water, a stable power supply, and their fortifications make green zones one of the safest places in the city.

The second district is the Yellow Zone, which is the ghetto area where most of the population live. Patrols happen frequently and it is very difficult for the rebels to navigate. The cluttered city streets are awash with patrols, scanner drones, and ever-watching cameras. Power and water are intermittent and overpopulation has forced people into slum-like tent cities. The Red Zone is the bombed-out suburban area of Philadelphia that is full of ruins and rubble; it is also where the resistance is at its strongest. While the KPA presence is still heavy, players will run into resistance troops, weapon caches, and traps set up to take out enemy patrols. The landscape is barren, though. Heavy shelling and frequent street battles have left most the buildings in rubble and there is a constant haze of brick dust. It is the Forbidden Zone, so if the KPA catch anyone out there, they will shoot on sight — and call in back-up.


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