Homefront | |
---|---|
Developer(s) | Kaos Studios |
Publisher(s) | THQ |
Writer(s) |
John Milius C.J. Kershner |
Composer(s) | Matthew Harwood |
Engine | Unreal Engine 3 |
Platform(s) | |
Release date(s) | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Homefront: Songs for the Resistance |
|
---|---|
Soundtrack album by Various | |
Released | 2011 |
Genre | Extreme metal |
Length | 53:59 |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | (X360) 71.70% (PS3) 69.33% (PC) 68.89% |
Metacritic | 70/100 |
Review scores | |
Publication | Score |
CVG | 8.6/10 |
Game Informer | 7.0/10 |
GameSpot | 7.0/10 |
GameSpy | 40/100 |
GameZone | 8/10 |
IGN | 7/10 |
OXM (US) | 8/10 |
Play | 69% |
Homefront is a first-person shooter video game developed by Kaos Studios and published by THQ. The game tells the story of a resistance movement fighting in near-future against the military occupation of the Western United States by a unified Korea. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2011. After THQ's bankruptcy, the rights of the game were sold to Crytek who then sold the rights to Koch Media after restructuring their company. Deep Silver, a subsidiary of Koch Media have published the reboot Homefront: The Revolution.
The single-player campaign features many elements found in many other first-person shooter video games, such as Call of Duty and Medal of Honor. It takes 5 to 10 hours to finish the game, all depending on the player's experience.
The multiplayer component of Homefront is focused on large-scale, vehicle-based combat reminiscent of Kaos Studios' first title, Frontlines: Fuel of War. The defining innovation of Homefront's multiplayer is its battle points system, which is an in-game currency that allows a player to purchase weapons, gear, and vehicles. Players can earn points by completing objectives and increasing their amount of kills, and can choose to spend their points between many small purchases such as weapons, missiles, and drones, or larger, higher cost items like helicopters and tanks.
The multiplayer gameplay takes place in the period before the United States armed forces were completely scattered. Each copy of Homefront contains an online pass, granting users access to the full multiplayer experience. Although the online pass is not required to play multiplayer, those who play without an online pass will be unable to progress further than level 5 of the total 75 levels.