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GURPS Alternate Earths

GURPS Alternate Earths
AlternateEarths.jpg
GURPS Alternate Earths cover
Designer(s) Kenneth Hite, Craig Neumeier, Michael S. Schiffer
Publisher(s) Steve Jackson Games
Publication date 1996
Genre(s) Alternate histories
System(s) GURPS 3rd Edition

GURPS Alternate Earths is a GURPS role-playing game supplement for the game's Third Edition, published in 1996.

GURPS Alternate Earths presents six versions of Earth possessing alternate histories to that of our own world, as well as a number of less-detailed alternate settings scattered throughout the book in sidebars. Attention is given to the ways in which agents of the Infinity Patrol presented in GURPS Time Travel and their rivals from the mysterious parallel known as Centrum attempt to influence the course of history in each parallel. There is a sequel volume, GURPS Alternate Earths II, and the concept of the conflict between the Infinity Patrol and Centrum across the many parallel Earths was made central to the Fourth Edition of GURPS as the default setting in the Basic Set and in the supplement GURPS Infinite Worlds.

Dixie posits an alternate history where the Southern filibuster William Walker, as President of Nicaragua, chose to protect Cornelius Vanderbilt's Accessory Transit Company rather than turn on his tycoon supporter. Without Vanderbilt's opposition to his regime in this timeline, Walker was able to conquer Cuba and make his Nicaragua the most powerful nation in Latin America. During the American Civil War, Walker's ships ran the Union blockade and ensured that Southern troops were well-supplied, leading to their victory over Northern forces and the independence of the Confederate States of America. In turn, the United States allied themselves with Germany and took most of Canada from the Confederacy's British supporters while the Confederates absorbed Mexico and most of Central America.


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