Flower, Sun, and Rain | |
---|---|
Developer(s) |
Grasshopper Manufacture h.a.n.d. (DS) |
Publisher(s) | PlayStation 2 Nintendo DS |
Distributor(s) | |
Director(s) | Goichi Suda |
Producer(s) | Masato Mizushima |
Designer(s) | Goichi Suda |
Artist(s) | Takashi Miyamoto |
Writer(s) | Goichi Suda Masahi Ooka |
Composer(s) |
Masafumi Takada Shingo Yasumoto |
Platform(s) | PlayStation 2 Nintendo DS |
Release date(s) |
PlayStation 2
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 54/100 (37 reviews) |
Review scores | |
Publication | Score |
1UP.com | C |
Destructoid | 3/10 |
Eurogamer | 5/10 |
Famitsu | 34/40 (PS2) 29/40 (DS) |
Game Informer | 5.5/10 |
GameSpot | 6/10 |
IGN | 5.5/10 |
Nintendo World Report | 4/10 |
PALGN | 4½/10 |
Flower, Sun, and Rain (Japanese: 花と太陽と雨と Hepburn: Hana to Taiyō to Ame to?) is an adventure game developed by Grasshopper Manufacture for the PlayStation 2 (PS2). It was initially published by Victor Interactive Software in Japan in 2001. A port for the Nintendo DS (DS) was developed by h.a.n.d. under supervision by Grasshopper Manufacture. It was published by Marvelous Entertainment in Japan (2008), Rising Star Games in Europe (2008), and Marvelous Entertainment USA in partnership with Xseed Games in North America (2009).
Flower, Sun, and Rain is set on the Micronesian island resort of Lospass, and is loosely connected to the events of The Silver Case. The story follows Sumio Mondo, a "searcher" who makes a living looking for things people have lost. Mondo is initially contracted to defuse a bomb planted on a plane, but is so distracted with helping the islanders that the bomb goes off. He ends up caught in a timeloop, where he relives the same day running up to the explosion. Gameplay focuses on Mondo exploring the island, solving numerical puzzles with the help of his computer "Catherine" to solve people's problems on Lospass.
Flower, Sun, and Rain was conceived, directed, designed and co-written by studio founder Goichi Suda. Production began in 1999 following the release of The Silver Case, the studio's debut title. Multiple staff from The Silver Case returned, including co-writer Masashi Ooka and character designer Takashi Miyamoto. Returning composer Masafumi Takada co-wrote the score with Shingo Yasumoto. The PS2 version remained exclusive to Japan, while the DS version received an international release. The original version was positively reviewed, but the DS release received mixed to negative reviews from critics.