Kabushiki gaisha | |
Traded as | : |
Industry |
Anime industry Video game industry |
Predecessor |
|
Founded | October 1, 2011 July 1, 2014 (as Marvelous Inc.) |
Headquarters | Tokyo, Japan |
Key people
|
|
Products |
Anime Video games |
Revenue | ¥20,330,000,000 (2014) |
¥1,882,000,000 (2014) | |
Number of employees
|
640 As of September 30, 2016 (consolidated basis) |
Subsidiaries |
|
Website | www |
Marvelous Inc. (株式会社マーベラス Kabushiki gaisha Māberasu?, previously known as Marvelous AQL) is a Japanese video game developer and anime producer that was formed in October 2011 by the merger of Marvelous Entertainment, AQ Interactive, and Liveware.
The announcement of merging Marvelous Entertainment Inc., AQ Interactive, Inc., Liveware Inc. in to Marvelous AQL Inc. on October 1, 2011 was originally proposed by Marvelous Entertainment Inc., and went effective on May 10, 2011. The plan would make Marvelous Entertainment Inc. the sole surviving entity after the merger, with Marvelous Entertainment Inc. renamed to Marvelous AQL Inc. on merger day.
On December 22, 2011, MarvelousAQL Inc. announced the establishment of the overseas business department, with investment from Checkpoint Studios Inc., replacing the global strategy room, which dissolved on January 1, 2012.
On October 25, 2012, MarvelousAQL Inc. announced its stock listing on the first section of the , effective on November 1, 2012.
On January 1, 2013, MarvelousAQL Inc. established the amusement business division. The company's digital contents business division and amusement contents development division were moved into amusement business division, and was renamed as amusement development division.
On February 1, 2013, MarvelousAQL Inc. established the digital contents business division.
On July 1, 2014, MarvelousAQL Inc. was renamed as Marvelous Inc.
On March 13, 2015, it was announced that Marvelous would acquire mobile gaming company G-Mode. This includes Data East IP's that G-Mode bought in 2004.