Kabushiki gaisha (Defunct) | |
Industry | Video game industry |
Fate | Merged with Marvelous Entertainment and Liveware |
Successor | Marvelous AQL |
Founded | October 1, 2005 |
Defunct | October 5, 2011 |
Headquarters | Tokyo, Japan |
Key people
|
Shuichi Motoda, CEO |
Products | Video games |
Number of employees
|
393 (as of March 2010) |
Subsidiaries | Refer to subsidiary |
Website | www.aqi.co.jp |
AQ Interactive, Inc. was a Japanese video game developer and publisher. AQ stands for Artistic Quality. It was the parent company of the developers Artoon, Cavia and feelplus, and most recently the U.S. publisher Xseed Games. AQ Interactive and its subsidiaries produced games both under the AQ Interactive name, as well as developing for other publishers such as Microsoft Game Studios and Nintendo.
AQ Interactive was founded on October 1, 2005 when Cavia, established on March 1, 2000, changed its name and became a holding company responsible for the management of subsidiary companies as well as sales and promotion of video game software. The old company's game planning & development business became Cavia Inc. which remained a subsidiary of AQI, until July 2010, when Cavia was re-absorbed as a part of AQI.
It published its first game in November 2005, the Xbox 360 launch title Tetris: The Grand Master ACE.
On March 12, 2009, AQ Interactive, Inc. announced relocating its headquarters to Shinagawa, Tokyo, between June and August 2009.
On March 26, 2009, AQ Interactive, Inc. announced the establishment of its mobile contents and overseas business divisions, effective on April 1, 2009.
In August 2010, AQ Interactive merged and relocated the Artoon, feelplus, Cavia web sites into a single AQI Development product page.
On March 31, 2011, AQ Interactive, Inc. announced merging its software and amusement business departments into consumer business department.
In June 23, 2011, AQ Interactive, Inc. announced its merger with Marvelous Entertainment and Liveware, effective on October 1, 2011.