Five Nights at Freddy's 4 | |
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Steam storefront header
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Developer(s) | Scott Cawthon |
Publisher(s) | Scott Cawthon |
Series | Five Nights at Freddy's |
Engine | Clickteam Fusion 2.5 |
Platform(s) | Microsoft Windows, Android, iOS |
Release |
Microsoft Windows
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Genre(s) | Survival horror |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 53.33% (PC) 70% (iOS) |
Metacritic | 51/100 (PC) |
Review scores | |
Publication | Score |
Destructoid | 4/10 |
The Escapist | |
Gamezebo | |
PC Gamer | 70/100 |
Five Nights at Freddy's 4 is an indie point-and-click survival horror video game created by Scott Cawthon. It is the fourth game in the Five Nights at Freddy's series. Originally planned for release on October 31, 2015, the game was pushed forward to August 8, then again to July 23, when it was unexpectedly released on Steam. It was released for Android devices on July 25, 2015, and for iOS devices on August 3, 2015. It received generally mixed reviews from critics. A fifth main game, Five Nights at Freddy's: Sister Location, was released on October 7, 2016.
Unlike previous Five Nights at Freddy's games, the game is not set in a security office, but in a child's bedroom. There are no cameras, and instead of "Phone Guy", the player is given on-screen instructions to help the player during the game. The player is equipped with a flashlight, similar to the second game, although the light has unlimited power. It can be used to ward away any animatronics seen down the hall; however, if the player hears an animatronic's breathing at the door or they see Nightmare Fredbear or Nightmare upon turning on the flashlight, they must immediately close the door, however, the door will open as the player walks away. The player must also monitor the closet to avoid getting attacked by closing it if necessary, as well as shooing three miniature animatronics called 'Freddles' on the bed before they summon Nightmare Freddy to attack the player. If the player is not careful in shining the light towards the hallways or leaves the doors, closet, and bed unattended for too long, the player will be jumpscared, leading to a game over.
After beating each night, the player can play a timed minigame titled "Fun with Plushtrap", where they must try to get a small plush toy version of Springtrap, the central animatronic in Five Nights at Freddy's 3, onto an "X" marked on the ground within a specific amount of time. If the player wins, the player will start the next night at 2 AM. Like the nightmare animatronics, this timed minigame becomes more difficult as the game progresses. It is impossible to use the time bonus in the unlockable modes. Additionally, if the player gets a game over, the bonus is no longer valid for further plays of the same level.