Dead Island | |
---|---|
Developer(s) | Techland |
Publisher(s) | Deep Silver |
Distributor(s) | |
Composer(s) | Pawel Blaszczak |
Series | Dead Island |
Engine | Chrome Engine 5 |
Platform(s) | Windows, OS X, Linux,PlayStation 3, Xbox 360, PlayStation 4, Xbox One |
Release | |
Genre(s) | Action role-playing, survival horror |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PC) 77.80% (X360) 72.84% (PS3) 71.78% |
Metacritic | (PC) 80/100 (X360) 71/100 (PS3) 71/100 |
Review scores | |
Publication | Score |
CVG | 6.5/10 |
Edge | 3/10 |
IGN | 8/10 |
OXM (US) | 8/10 |
OXM (UK) | 7/10 |
Dead Island is a 2011 open world survival horror action role-playing video game developed by Polish developer Techland and published by German studio Deep Silver for Microsoft Windows, Linux, OS X, PlayStation 3, and Xbox 360. Centered on the challenge of surviving a zombie-infested open world with a major emphasis on melee combat and crafting, the plot focuses on four playable survivors trying to survive and escaping off the island of Banoi.
It was originally announced at E3 2006, but was pushed back to 2011. The game's popular announcement trailer was widely anticipated. It was released on September 2011, and October 2011 in Japan. While receiving generally positive reviews, criticism for the game was regarding the technical difficulties and in-game glitches.
A stand-alone expansion, Dead Island: Riptide, was released in 2013. A spin-off, Escape Dead Island, was released on 18 November 2014. A sequel, Dead Island 2, was set to be released in 2016, but has been delayed until 2018. A remastered version of the game was released for the PlayStation 4 and Xbox One on May 31, 2016 under the title Dead Island: Definitive Edition. It bundles the game with Riptide, all DLC, and a 16-bit side-scrolling game called Dead Island: Retro Revenge.