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Clint Hocking

Far Cry 2
Far Cry 2 cover art.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Director(s) Clint Hocking
Producer(s)
  • Bertrand Hélias
  • Louis-Pierre Pharand
Designer(s) Pierre Rivest
Programmer(s)
  • Dominic Guay
  • Patrice Zink
Artist(s) Alexandre Amancio
Writer(s)
  • Armand Constantine
  • Susan O'Connor
  • Patrick Redding
Composer(s) Marc Canham
Series Far Cry
Engine Dunia Engine Edit this on Wikidata
Platform(s)
Release
  • NA: October 21, 2008
  • AU: October 23, 2008
  • EU: October 24, 2008
Genre(s) First-person shooter, action-adventure
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (X360) 84.42%
(PS3) 83.98%
(PC) 83.67%
Metacritic 85/100
Review scores
Publication Score
1UP.com B+
Eurogamer 8/10
Game Informer 8/10
GamePro 5/5
GameSpot 8.5/10
GameSpy 3.5/5 stars
IGN (PC) 8.9/10
(PS3/X360) 8.8/10
PC Gamer (UK) 94%
PC PowerPlay 10/10
X-Play 4/5

Far Cry 2 is an open world first-person shooter developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 in October 2008. It is the second installment of the main Far Cry series, preceded by 2004's Far Cry and followed by 2012's Far Cry 3. Far Cry 2 is backwards compatible with Xbox One.

Ubisoft has marketed Far Cry 2 as the true sequel to Far Cry, however the sequel has very few noticeable similarities to the original game. Instead, it features completely new characters and setting, as well as a new style of gameplay that allows the player greater freedom to explore different African landscapes such as deserts, jungles, and savannas. The game takes place in a modern-day Central African nation during civil war. The player takes control of a mercenary on a lengthy journey to locate and assassinate "The Jackal", a notorious arms dealer.

Far Cry 2 was met with positive reception upon its release, with critics praising the game's setting, open-ended gameplay, visuals and AI, while criticism was directed at glitches, design choices and the writing. By January 2009, the game had sold nearly three million copies.

Far Cry 2 is a sequel to the original Far Cry. The game features an open-ended experience. Players are able to ally with one or multiple factions, and to progress through the game world and missions as they see fit, resulting in a nonlinear style of gameplay commonly referred to as sandbox mode that allows the story to progress at their speed and in the order they choose. Players can use a range of vehicles, including cars, trucks, boats and hang gliders, to travel within the 50 km2 (19 sq mi) gameplay area. The playing styles range from head-on assaults to stealthy infiltrations and assassinations. The game takes place in a sprawling African landscape, with terrain ranging from desert to savannah to jungle.


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