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Civilization (series)

Civilization
Civilization logo.png
Genres Turn-based strategy
Developers MicroProse
Activision
Firaxis Games
Publishers MicroProse
Activision
Infogrames Entertainment, SA
2K Games
Creators Sid Meier
Platforms Main series:
Microsoft Windows, Linux, OS X
Spin-offs:
Xbox 360, PlayStation 3, Wii, iOS, Android, Nintendo DS, Windows Phone, Facebook Platform, PlayStation Vita
First release Civilization
1991
Latest release Civilization VI
October 21, 2016

Civilization is a series of turn-based strategy video games first released in 1991. Sid Meier developed the first game in the series and has had creative input for most of the rest, and his name is usually included in the formal title of these games, such as Sid Meier's Civilization. There have since been six main games in the series, a number of expansion packs and spin-off games, as well as board games inspired by the video game series. The series is considered a formulative example of the 4X genre, in which players achieve victory through four routes, "eXplore, eXpand, eXploit, and eXterminate".

All titles in the series share similar gameplay, centered on building a civilization on a macro-scale from prehistory up to the near future. Each turn allows the player to move his or her units on the map, build or improve new cities and units, and initiate negotiations with the computer-controlled players. In between turns, computer players can do the same. The player will also choose technologies to research. These reflect the cultural, intellectual, and technical sophistication of the civilization, and usually allow the player to build new units or to improve their cities with new structures. In most games in the series, one may win by military conquest, achieving a certain level of culture, building an interstellar space ship, or achieving the highest score, among other means.

The series was first developed by Meier while at MicroProse, the studio he co-founded. After MicroProse was acquired by Spectrum Holobyte, Meier left with other designers to form Firaxis Games in 1996, who has been the principal developer of the series since. Over the years, some of the crew involved in developing the series became successful in producing their own strategy games, such as Bruce Shelley (Civilization I co-designer) of Age of Empires fame, Brian Reynolds (Civilization II lead designer and programmer), who went on to create Rise of Nations, and more recently Soren Johnson (Civilization III co-designer and Civilization IV lead designer and programmer), who worked on Spore. Some issues associated with the Civilization name, due to the 1980 Civilization board game created by Francis Tresham, arose during the late 1990s but has been resolved through agreements, settlements, and publishing company acquisitions; presently Take-Two, the parent company of Firaxis, owns full rights to both the name and intellectual property for the series. As of February 2017, the series has shipped more than 40 million total units.


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