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Spore (2008 video game)

Spore
Sporebox.jpg
Spore cover art
Developer(s) Maxis
Publisher(s) Electronic Arts
Designer(s) Will Wright
Alex Hutchinson
Artist(s) Michael A. Khoury
Composer(s) Brian Eno
Cliff Martinez
Saul Stokes
Series Spore
Platform(s) Microsoft Windows
Mac OS X, iOS
Release date(s) September 7, 2008
Genre(s) God game, life simulation, real-time strategy
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 84.40%
Metacritic 84%
Review scores
Publication Score
1UP.com B+
Eurogamer 9/10
Game Informer 8.75/10
GamePro 4/5
GameSpot 8.0/10
GameSpy 4.5/5
IGN 8.8/10
PC Gamer (UK) 91%
PC Gamer (US) 91%
X-Play 5/5
Wired 7/10
Award
Publication Award
BAVGA Best Technical Achievement

Spore is a 2008 life simulation, real-time strategy single-player god game developed by Maxis and designed by Will Wright, released for Microsoft Windows and Mac OS X. Covering many genres including action, real-time strategy, and role-playing games (RPG), Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download.

Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicles and buildings. However, Spore was criticized for its gameplay which was seen as shallow by many reviewers; GameSpot remarked: "Individual gameplay elements are extremely simple". Controversy surrounded Spore for SecuROM, its digital rights management software, which can potentially open the user's computer to security risks.

Spore allows the player to develop a species from a microscopic organism to its evolution into a complex animal, its emergence as a social, intelligent being, to its mastery of the planet and then finally to its ascension into space, where it interacts with alien species across the galaxy. Throughout the game, the player's perspective and species change dramatically.


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