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Take-Two

Take-Two Interactive Software, Inc.
Public
Traded as NASDAQTTWO
Industry Video game industry
Founded 1993; 24 years ago (1993)
Founder Ryan Brant
Headquarters New York City, New York, United States
Key people
Products
Revenue IncreaseUS$1,413.698 million (2016)
IncreaseUS$-10.828 million (2016)
IncreaseUS$-8.302 million (2016)
Total assets IncreaseUS$2,590.277 million (2016)
Total equity IncreaseUS$581.385 million (2016)
Number of employees
Steady 2,933 (2016)
Subsidiaries
Website take2games.com

Take-Two Interactive Software, Inc. (commonly referred to as Take-Two Interactive) is an American multinational publisher distributor of video games and video game peripherals. Take-Two wholly owns publishers Rockstar Games and 2K Games. The company's headquarters are in New York City, with international headquarters in Windsor, United Kingdom. Development studio locations include San Diego, Vancouver, Toronto and Novato, California. Notable game series published by Take-Two include Grand Theft Auto, Civilization, NBA 2K, BioShock and Borderlands. As owner of 2K Games, Take-Two publishes its 2K Sports titles, and creates free-to-play mobile titles through Social Point. It also acted as the publisher of Bethesda Softworks's 2006 game, The Elder Scrolls IV: Oblivion. As of 2016, it is the third largest publicly-traded game company (after Activision Blizzard and EA) in North America

Take-Two was founded in 1993 by Ryan Brant, the son of Peter Brant, newsprint heir and co-owner of Interview. In March 1998, Take-Two acquired BMG Interactive Entertainment, the video game publishing division of BMG Entertainment, from Bertelsmann, for approximately US$14.2 million. Take 2 published a game called "Rats!" (Reservoir Rat) in 1998, developed by Tarantula Games. Later BMG Interactive was re-formed into Rockstar Games in late 1998.


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