Call of Duty: Modern Warfare 2 | |
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Cover art used for all territories
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Developer(s) | Infinity Ward |
Publisher(s) | Activision |
Director(s) | Jason West |
Producer(s) | Mark Rubin |
Designer(s) |
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Writer(s) | Jesse Stern |
Composer(s) | |
Series | Call of Duty |
Engine | IW 4.0 |
Platform(s) | |
Release date(s) |
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Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Call of Duty: Modern Warfare 2 (Original Score) | |
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Soundtrack album by Lorne Balfe | |
Released | June 1, 2010 | (digital)
Recorded | 2008–09 |
Genre | |
Length | 52:39 |
Label | Activision |
Producer | Lorne Balfe |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (X360) 93.57% (PS3) 93.42% (PC) 87.84% |
Metacritic | (X360) 94/100 (PS3) 94/100 (PC) 86/100 |
Review scores | |
Publication | Score |
1UP.com | A |
AllGame | |
CVG | 9.4/10 |
Destructoid | 9.5/10 |
Famitsu | 39/40 |
G4 | |
Game Informer | 9.75/10 |
GamePro | |
GameSpot | 9.0/10 |
GameSpy | |
GamesRadar | 10/10 |
GameTrailers | 9.5/10 |
IGN | 9.5/10 |
Joystiq | |
OXM (US) | 9.5/10 |
OXM (UK) | 10/10 |
PC Gamer (UK) | 80% |
PC Gamer (US) | 80% |
TeamXbox | 9.7/10 |
X-Play | |
The Escapist | |
The Daily Telegraph | 10/10 |
The Guardian |
Awards | |
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Publication | Award |
IGN | Editor's Choice |
GamePro | Editor's Choice |
BAFTA | PC Game of the Year (2009) |
GameTrailers | Game of the Year 2009 |
PakGamers | Best Xbox 360 Game of 2009 |
GameSpot | Best Shooter/Readers Choice |
GameTrailers | Best First-Person Shooter |
Destructoid | Editor's Choice |
Academy of Interactive Arts & Sciences | Action Game of the Year |
Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009 for Xbox 360, PlayStation 3, and Microsoft Windows. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 ending the storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console.
Development for the game began in 2008, when it was still known as Call of Duty 6; eventually, the full title was revealed. Modern Warfare 2 uses the IW 4.0 engine, an improved version of Call of Duty 4's IW 3.0 engine. Infinity Ward was inspired by real-life conflicts when developing the game's campaign mode. They initially tested the game's multiplayer mode by playing an in-house beta version of the game. Teasing of the game began in March 2009, with short trailers being released for the game. During the 2009 NBA Eastern Conference Finals, the game's official reveal trailer was shown. The game's multiplayer was revealed shortly after.