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Baten Kaitos: Eternal Wings and the Lost Ocean

Baten Kaitos: Eternal Wings and the Lost Ocean
BatenKaitosCover.jpg
North American cover art
Developer(s) tri-Crescendo
Monolith Soft
Publisher(s) Namco
Distributor(s)
Designer(s) Yasuyuki Honne
Hiroya Hatsushiba
Writer(s) Masato Kato
Composer(s) Motoi Sakuraba
Platform(s) GameCube
Release
  • JP: December 5, 2003
  • NA: November 16, 2004
  • PAL: April 1, 2005
  • AU: May 19, 2005
Genre(s) Role-playing video game
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 81.30% (58 reviews)
Metacritic 80 (48 reviews)
Review scores
Publication Score
Edge 7 of 10
Famitsu 31 of 40
Game Informer 8.75 of 10
GamePro 4 of 5
GameSpot 8.5 out of 10
GameSpy 3.5/5 stars
IGN 8.8 out of 10
Play B-

Baten Kaitos: Eternal Wings and the Lost Ocean (バテン・カイトス 終わらない翼と失われた海 Baten Kaitosu Owaranai Tsubasa to Ushinawareta Umi?) is a 2003 role-playing video game that was developed by tri-Crescendo and Monolith Soft and published by Namco in Japan, North America and Europe and by Nintendo Australia for Australia and New Zealand for the Nintendo GameCube. First released in Japan in 2003, it is the first game in the Baten Kaitos series, and takes place after Baten Kaitos Origins, a prequel released in 2006. It tells the story of a young man named Kalas and his companion Xelha, who live in an aerial island-based kingdom in the clouds. The title, Baten Kaitos (Arabic: بطن قيتوس), comes from Arabic meaning "belly of the sea monster/whale" and is also the name of the star Zeta Ceti.

Baten Kaitos is a role-playing video game with some puzzle elements. While not actually taking on the role of the protagonist, the player is an active participant as a Guardian Spirit who guides the main character, Kalas, on all of his decisions. Maintaining a positive relationship with Kalas can help the player, particularly during combat, by enabling special "Spirit Attacks". The game mechanics rely heavily on magical cards known as Magnus, which absorb the "Magna essence" of real-world objects for storage and later use.

Saving the game and leveling a character up can be done at specific locations in the game, albeit in a somewhat unconventional manner. Large red and blue flowers are scattered through the game. The player can save by directing the character to stand over a flower (both red and blue), although saving can also be done when navigating the sub-world screen. Leveling up can only be done via a blue flower, which allows the player to warp back to a church. At the church, he/she can pray to the priest in order to level up, as well as to upgrade their class. A level up results in an increase in the character's primary attributes such as HP and attack and defense, while a class up results in an increase in the character's deck capacity. The latter can only be done once a certain item Magnus is obtained (one per character per class).


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