Army of Two: The Devil's Cartel | |
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Developer(s) |
Visceral Games EA Montreal |
Publisher(s) | Electronic Arts |
Designer(s) | Julien Lamoureux |
Composer(s) | Brian Tyler |
Series | Army of Two |
Engine | Frostbite 2 |
Platform(s) | PlayStation 3, Xbox 360 |
Release | |
Genre(s) | Third-person shooter |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (PS3) 56.25% (X360) 54.24% |
Metacritic | (PS3) 58/100 (X360) 54/100 |
Army of Two: The Devil's Cartel is a third-person shooter video game developed by the Montreal branch of Visceral Games and released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3. It is the third game in the Army of Two series, following 2008's Army of Two and 2010's Army of Two: The 40th Day. The game takes place in Mexico and pits T.W.O. against a ruthless drug cartel known as La Guadaña (Spanish for "the Scythe"). It is the first game in the series to run on the Frostbite 2 game engine, whereas the previous two ran on Unreal Engine 3. The demo for the game was released on March 13, 2013. It was the last game developed by Visceral Montreal.
Upon its release, the game received mediocre reviews; criticism was drawn towards the game's removal of the co-op interactions, being only able to play as Alpha, and the game's story. The Devil's Cartel was also a commercial failure for Electronic Arts.
Where as the last two games focused around characters, Salem and Rios, Army of Two: The Devil's Cartel focuses around two new T.W.O. operatives named Alpha and Bravo. It is speculated that the reasoning behind the unidentified names is to give the player the feeling that it is them fighting through the missions.
Returning from the first game is the Overkill mode, which makes both players invincible for a short period of time. However, features such as back to back, playing rock, paper and scissors with your partner, and other co-op interactions have been removed in favor of a more fast-paced gameplay. Competitive multiplayer from the second game does not return to focus on a richer co-op experience.
It has been noted that the game features more customization options compared to the previous games in the series. The Devil's Cartel features a mask creator which allows players to completely customize their masks, thus giving their TWO operative its own persona. Customers can pre-order the Overkill Edition which comes with bonus weapons, masks, outfits, and missions that are not available with the standard version of the game.