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World of Warcraft: Wrath of the Lich King

World of Warcraft:
Wrath of the Lich King
Wrath of the Lich King.jpg
Developer(s) Blizzard Entertainment
Publisher(s) Blizzard Entertainment
Designer(s) Tom Chilton, Jeff Kaplan
Composer(s) Russell Brower, Derek Duke, Glenn Stafford
Series Warcraft
Platform(s) Microsoft Windows, OS X
Release date(s)
  • EU / NA: November 13, 2008
  • AU: November 14, 2008
Genre(s) MMORPG
Mode(s) Multiplayer
Aggregate scores
Aggregator Score
GameRankings 92.50%
Metacritic 91%
Review scores
Publication Score
1UP.com A-
Eurogamer 10/10
G4 5/5 stars
GameSpot 9.0/10
GameSpy 4.5/5 stars
GameTrailers 92/100
GameZone 9.5/10
IGN 9.0/10
PC Zone 8.6/10
VideoGamer.com 9/10

World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It was released on November 13, 2008 and sold 2.8 million copies within the first day, which at that time was fastest selling computer game of all time. The game added a substantial amount of new content into the game world, including the new continent of Northrend, home of the eponymous Lich King and his undead minions. In order to advance through Northrend, players are required to reach at least level 68 and the level cap for the expansion is 80. The first hero class was introduced, the Death Knight, that starts at level 55.

The first expansion pack, World of Warcraft: The Burning Crusade, raised the maximum level from 60 to 70 and the Wrath of the Lich King raised the level cap from 70 to 80.

The death knight is the first "hero class" introduced in World of Warcraft, and would be the only one available until the introduction of the demon hunter in Legion. Hero classes are those that start the game at a higher level than the regular level 1.

Death knights are fallen heroes of the Alliance and the Horde, raised by the Lich King to serve as champions of the undead Scourge. They are able to fill the tank and damage dealer roles. The three death knight specializations are blood, frost and unholy. The blood specialization focuses on the manipulation of blood, using an enemy's blood against them while using the death knights' blood to benefit themselves. Frost specializes in control, counters and combination strikes using frost related abilities. Unholy specialization focuses on poisoning your opponent and sending the player's permanent, controllable pet ghoul to attack the enemy. Death knights wear plate armor and wield weapons with rune engravings (permanent weapon enhancements), which are achieved through the death knight-only profession called runeforging by utilizing the runeforge in Acherus.

Newly created death knights begin with a larger set of spells and abilities than new characters of other classes. The class starts without any talent points and must unlock available talent tiers for their level by completing quests in the death knight starting area in Eastern Plaguelands. Players must complete all the starting area quests in order to join the rest of Azeroth. The death knight class is available to all of the current in-game races (as of Legion) with the exception of Pandaren.


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Wikipedia

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