Wolfenstein | |
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Developer(s) |
Raven Software
Additional work by:
|
Publisher(s) | Activision |
Distributor(s) | Activision Blizzard |
Director(s) | Eric. C. Biessman |
Producer(s) | Kevin Cloud |
Composer(s) | Bill Brown |
Series | Wolfenstein |
Engine | id Tech 4 |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 |
Release |
Microsoft Windows, PlayStation 3 & Xbox 360
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 74.30%(PC) 73.88%(X360) 73.33%(PS3) |
Metacritic | 74/100 (PC) 71/100 (PS3) 72/100 (360) |
Review scores | |
Publication | Score |
G4 | 3/5 |
GameSpot | 7.5/10 |
GameSpy | |
GamesRadar | 8/10 |
GameTrailers | 6.8/10 |
GameZone | 8.5/10 |
Giant Bomb | |
IGN | 7.3/10 |
Smartyweb! | 83/100 |
Microsoft Windows, PlayStation 3 & Xbox 360
Wolfenstein is a first-person shooter video game developed by Raven Software and published by Activision.
The story is set in the fictional town of Isenstadt during World War II, which the Nazis have enforced martial law in order to excavate rare Nachtsonne crystals necessary to access the "Black Sun" dimension. As the game progresses, happenings in Isenstadt become stranger (military patrols are replaced by supernatural creatures, etc.). Locations include the town's sewers, a tavern, a hospital, a farm, an underground mining facility, a church, the SS headquarters, a dig site and caverns, a cannery, a radio station, a paranormal base, a general's home, a castle, an airfield and a large zeppelin.
In an introduction sequence, special agent B.J. Blazkowicz steals a medallion from a general on the German battleship Tirpitz. Discovered and captured, he unwittingly unleashes the power of the medallion, which kills all his foes for him. Hijacking a plane from the Tirpitz, he escapes and returns to the OSA headquarters. During a meeting there, he learns that the medallion needs crystals called Nachtsonne, mined only in a city in Germany called Isenstadt, to make use of its full power. The Nazis have begun digging for crystals, led by a general named Viktor Zetta. Blazkowicz is sent to Isenstadt, but his cover is blown by an unknown informant. He then meets up with agents from the Kreisau Circle, a resistance group dedicated to freeing Isenstadt from the Nazis, and with them, makes it to Isenstadt.
In Isenstadt, he meets the brothers Stefan and Anton Krieg, who run the Black Market where Blazkowicz can upgrade all of his weapons and powers. (He pays for upgrades with gold earned from missions or found scattered throughout the game.) He also meets the leader of the Kreisau Circle, a former schoolteacher named Caroline Becker and her lieutenant Erik Engel. Becker sends Blazkowicz on a mission into a dig site, where he frees a young Russian named Sergei Kovlov. He also finds an exact copy of the medallion that he found on the Nazi warship, which Kovlov calls the Thule Medallion. Kovlov introduces Blazkowicz to the Golden Dawn, a group of scholars who specialize in the occult, founded and led by Dr. Leonid Aleksandrov. The youth also shows Blazkowicz how to use the Thule Medallion. With a crystal provided by Kovlov, Blazkowicz is able to enter the Veil, a barrier between the real world and a dimension known as the Black Sun. In the Veil the player is able to run faster, jump higher and walk through doors which have the Black Sun symbol. Using the Veil, he manages to escape. As Blazkowicz completes more missions, he gains new weapons and new defensive and offensive powers for the Thule Medallion. Eventually, he manages to kill General Zetta, who turns out to be a monster when viewed through the Veil. The Black Market, the Kreisau Circle, and the Golden Dawn then move to a new location in downtown Isenstadt to escape retaliation for Zetta's death.