Private | |
Industry | Computer and video games |
Fate | Dissolved |
Founded | Plano, Texas, USA (2002) |
Defunct | March 2011 |
Headquarters | Houston, Texas, USA |
Key people
|
Robert Erwin, President |
Website | www |
Pi Studios was a computer game software developer founded in 2002 by Robert Erwin, John Faulkenbury, Rob Heironimus, Dan Kramer and Peter Mack whose first commercial work can be found in Activision's Call of Duty: United Offensive. The company originated in Plano, Texas and relocated to Houston, Texas in January, 2005.
In November, 2005, Pi Studios released Call of Duty 2: Big Red One for the PlayStation 2, the Xbox, and the GameCube. Work on that project was done jointly with Activision's internal studio, Treyarch. This led to work on Call of Duty 3 in October 2006, developed jointly with Treyarch. Pi's work on the Call of Duty franchise continued with the Call of Duty 3 Bravo Map Pack (downloadable via Xbox Live Arcade) followed by Call of Duty: World at War, in which they assisted Treyarch in creating the single player mission "Blowtorch and Corkscrew".
Pi Studios helped develop the Halo 2 Vista editing toolset and exclusive multiplayer map content, which was included with the game. ((( Use of the Halo 2 Vista Editing Tool set can be viewed here http://h2pc.org and within the sites forums. H2MT is dedicated to making maps for Halo 2 Vista, making new weapons, vehicles and other various items that help push the engine of the game to the limit. H2MT is dedicated to bringing Quality Multi-Player Maps to the game and the community. Pi Studios also developed Mercenaries 2: World in Flames on PlayStation 2 which was released in the United States on August 31, 2008 and in Europe on September 5, 2008.