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Castlevania
Castlevania logo.png
The current logo of the Castlevania series, introduced with 2003's Lament of Innocence.
Genres Action-adventure
Developers Konami
Publishers Konami
Platforms
First release Castlevania
September 26, 1986 (1986-09-26)
Latest release Pachislot Akumajō Dracula: Lords of Shadow
April 6, 2017 (2017-04-06)
Castlevania series fictional chronology
Original series

1094 – Lament of Innocence
1476 – Dracula's Curse
1479 – Curse of Darkness
1576 – The Adventure / The Adventure ReBirth
1591 – Belmont's Revenge
1691 – Castlevania / Vampire Killer / Haunted Castle / Super Castlevania IV / Chronicles
1698 – Simon's Quest
1748 – Harmony of Dissonance
1792 – Rondo of Blood / Dracula X / The Dracula X Chronicles
1797 – Symphony of the Night
1800s – Order of Ecclesia
1897 – Dracula
1917 – Bloodlines
1944 – Portrait of Ruin
2035 – Aria of Sorrow
2036 – Dawn of Sorrow

Lords of Shadow series

1046 – Lords of Shadow – Mirror of Fate (Gabriel Belmont)
1047 – Lords of Shadow
1073 – Lords of Shadow – Mirror of Fate (Trevor Belmont)
1101 – Lords of Shadow – Mirror of Fate (Simon Belmont and Alucard)
1102–2057 – Lords of Shadow 2

Sources:

Castlevania is a series of horror-themed action-adventure video games created and developed by Konami, centered on the Belmont family, a clan of vampire hunters, and their fight with Dracula. The series debuted in Japan on September 26, 1986, with the release of the original game for the Family Computer Disk System, followed by an alternate version for the MSX2 platform on October 30. Although the MSX2 port (localized in Europe and South America as Vampire Killer) was released first outside Japan, the series did not receive wide attention outside Japan until the FDS version was ported to cartridge format for the Nintendo Entertainment System and localized for North American and European releases of Castlevania in 1987 and 1988, respectively.

The first title, as well as the majority of sequels were a side scrolling platform game. The sequels Vampire Killer and Castlevania II introduced non-linear exploration. Symphony of the Night made a return to non-linear gameplay and focused more on exploration than linear platforming. Along with Super Metroid, it popularized the Metroidvania genre. Games developed in the Metroidvania genre continued on the Game Boy Advance and Nintendo DS from 2001 to 2008. The first two 3D titles in the series were on the Nintendo 64 in 1999. 2010 saw the release of Lords of Shadow, a reboot of the series featuring 3D action and developed in Spain.


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