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Castlevania: The Adventure

Castlevania: The Adventure
Castlevania Adventureboxing.jpg
North American box art
Developer(s) Konami
Publisher(s) Konami
Programmer(s) Masato Maegawa
Yoshiaki Yamada
Artist(s) Koichi Kimura
Nobuya Nakazato
Composer(s) Shigeru Fukutake
Norio Hanzawa
Hidehiro Funauchi
Series Castlevania
Platform(s) Game Boy
Virtual Console (3DS)
Release date(s) Game Boy
  • JP: October 27, 1989
  • NA: December 15, 1989
  • PAL: September 28, 1990
3DS Virtual Console
  • JP: March 14, 2012
  • PAL: July 5, 2012
  • NA: October 25, 2012
Genre(s) Platforming
Mode(s) Single-player

Castlevania: The Adventure, known as Dracula Densetsu (ドラキュラ伝説 Dorakyura Densetsu?, lit. The Legend of Dracula) in Japan, is a platform game released for the Game Boy in 1989. It is the first Castlevania title for the system. Castlevania: The Adventure was re-released in color as part of the Konami GB Collection compilations in Japan and Europe. A remake titled Castlevania: The Adventure ReBirth was released as a WiiWare game for the Wii.

Set a century before the events of the original Castlevania, the player controls an ancestor of Simon Belmont named Christopher Belmont who goes on a quest to defeat Dracula.

The game consists of four stages, and unlike other Castlevania games, there are no sub-weapons, but hearts are used to restore health. The player has three lives, after which the player must restart the level. Weapons can be upgraded, such as the whip into the chain whip and flame whip, but any enemy damage will downgrade an upgraded weapon. There are no stairs, unlike other Castlevania games. At the end of each level, there is a "primary evil" to confront. Players can utilize crystals, hearts, and crosses of gold. There is also a point counter, and at 10,000 points, a player receives an extra life, and also receives one for every 20,000 points after that. Each stage also has a time limit in which to complete the level.


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