Castlevania: Portrait of Ruin | |
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North American box art
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Developer(s) | Konami |
Publisher(s) | Konami |
Director(s) | Satoshi Kushibuchi |
Producer(s) | Koji Igarashi |
Programmer(s) | Shutaro Iida |
Writer(s) | Koji Igarashi Hiroto Yamaguchi Shutaro Iida |
Composer(s) |
Michiru Yamane Yuzo Koshiro |
Series | Castlevania |
Platform(s) | Nintendo DS |
Release date(s) | |
Genre(s) | Platform-adventure |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 85% |
Metacritic | 85 out of 100 |
Review scores | |
Publication | Score |
AllGame | 4 of 5 |
Eurogamer | 7 out of 10 |
Game Informer | 9 out of 10 |
GameSpot | 8.3 out of 10 |
IGN | 8.9 out of 10 |
X-Play | 4 out of 5 |
Yahoo! Games | 4.5 out of 5 |
Castlevania: Portrait of Ruin, known in Japan as Akumajō Dracula: Gallery of Labyrinth (悪魔城ドラキュラ ギャラリー・オブ・ラビリンス?, translated Devil's Castle Dracula: Gallery of Labyrinth), is a platform-adventure game developed and published by Konami. The game was released on November 16, 2006 in Japan, and in the US on December 5, 2006 for the Nintendo DS handheld game console.Portrait of Ruin is the first Castlevania to feature a cooperative multiplayer gameplay mode and the first handheld Castlevania to have English voice-overs, outside of its original Japanese release.
Portrait of Ruin is set in 1944 Europe during World War II, and is a continuation of the story from Castlevania: Bloodlines. The game introduces new protagonists and antagonists to the Castlevania series as well as expand on the two character gameplay found in the previous Nintendo DS Castlevania title, Castlevania: Dawn of Sorrow. Portrait of Ruin has met with an overall positive critical response and has received high ratings from reviews, along with several awards.
Portrait of Ruin features a 2D side-scrolling style of gameplay. One of the main features to the gameplay is that players can switch freely between two characters, Jonathan and Charlotte, similar to the "Julius mode" from Castlevania: Dawn of Sorrow. Jonathan and Charlotte can combine their powers to perform a powerful attack together known as "Dual Crush", and their combined abilities are needed in certain parts of the castle for them to solve puzzles and progress through the story. For example, the player must have both characters board two "motorcycles" and alternate between them to dodge obstacles to have both motorcycles intact to crash through a wall.