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Tony Hawk's Pro Skater 3

Tony Hawk's Pro Skater 3
Tony Hawk's Pro Skater 3 Coverart.jpg
Developer(s) Neversoft (PS2, GC & Xbox)
Shaba Games (PS1)
HotGen (GBC)
Vicarious Visions (GBA)
Gearbox Software (PC & Mac)
Edge of Reality (N64)
Publisher(s) Activision O2
Designer(s) Will Doyle (GBC)
Robert Sellito (PC & Mac)
Benjamin Raymond (GBA)
Series Tony Hawk's
Engine RenderWare
Platform(s) PlayStation 2
PlayStation
Game Boy Color
GameCube
Xbox
Game Boy Advance
Microsoft Windows
Nintendo 64
Mac OS
Release date(s)
Genre(s) Sports
Mode(s) Single-player, multiplayer

Tony Hawk's Pro Skater 3 is a skateboarding video game in the Tony Hawk's series. It was developed by Neversoft and published by Activision in 2001 for the PlayStation 2, PlayStation, GameCube and Game Boy Color. In 2002, it was published for the Xbox, Game Boy Advance, Microsoft Windows, Nintendo 64 and Mac OS. It was the first game released for the PlayStation 2 supporting online play, and the last game released on the Nintendo 64. According to Metacritic, Pro Skater 3 and Grand Theft Auto III hold an average critic score of 97/100, making them the highest-rated PlayStation 2 games of all time.

This game saw the introduction of the revert, a trick that enabled vert combos to be tied together with a manual, by tapping a button when landing in a quarterpipe. This allowed for much longer combos than in the previous two games, where landing in a quarterpipe would finish a combo. The game also added hidden combos. These were variations on standard tricks that could be performed as grab, flip, lip, or grind tricks. For example, double-tapping the kickflip button would, naturally, make the character perform a double kickflip. This system would later be refined in Pro Skater 4.

The game stood out in the franchise for being the first title to have online capabilities. Users could connect directly to other players online on the PlayStation 2 version—even prior to the launch of the network adapter, with a USB Ethernet adapter. Due to the shut down of most Sony servers the game is no longer playable with others online, except for via programs like XLink Kai or through websites that allow users to play online through a DNS. The PlayStation and Nintendo 64 versions run on the Pro Skater 2 engine, with a different revert animation that is the same as the PlayStation version of Pro Skater 4.


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