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Grand Theft Auto III

Grand Theft Auto III
GTA3boxcover.jpg
North American cover art design for Grand Theft Auto III, which features a style that became the standard for all regions in future games.
Developer(s) DMA Design
Publisher(s) Rockstar Games
Distributor(s) Take-Two Interactive
Producer(s) Leslie Benzies
Programmer(s) Obbe Vermeij
Adam Fowler
Artist(s) Aaron Garbut
Writer(s) James Worrall
Paul Kurowski
Dan Houser
Composer(s) Craig Conner
Stuart Ross
Series Grand Theft Auto
Engine RenderWare
Platform(s)
Release date(s)
Genre(s) Action-adventure, third-person shooter
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 97/100
Review scores
Publication Score
1UP.com A+
AllGame 5/5 stars
Edge 8/10
Eurogamer 10/10
Game Informer 9.5/10
GamePro 5/5
Game Revolution A
GameSpot 9.6/10
GameSpy 94/100
IGN 9.6/10
Aggregate score
Aggregator Score
Metacritic 93/100
Review scores
Publication Score
Game Informer 9.5/10
GameSpot 9.3/10
GameSpy 94/100
IGN 9.4/10
PC Gamer (US) 92%
X-Play 4/5
Aggregate score
Aggregator Score
Metacritic 80/100
Review scores
Publication Score
Destructoid 7/10
Eurogamer 5/10
GameSpot 7/10
IGN 7.5/10
Pocket Gamer 9/10

Grand Theft Auto III is an open world action-adventure third-person shooter video game developed by DMA Design and published by Rockstar Games. It was released on 22 October 2001 for the PlayStation 2, on 20 May 2002 for Microsoft Windows, and on 31 October 2003 for the Xbox. A remastered version of the game was released on mobile platforms in 2011, for the game's tenth anniversary. It is the fifth title in the Grand Theft Auto series, and the first main entry since 1999's Grand Theft Auto 2. Set within the fictional Liberty City, based on New York City, the game follows Claude after he is left for dead and quickly becomes entangled in a world of gangs, crime and corruption.

The game is played from a third-person perspective and its world is navigated on foot or by vehicle. The open world design lets players freely roam Liberty City, consisting of three main islands. Development was shared between DMA Design, based in Edinburgh and Rockstar, in New York City. Much of the development work constituted transforming popular series elements into a 3D world. The game was delayed following the September 11 attacks, to allow the team to change references and gameplay deemed inappropriate.

Upon release, the game received critical acclaim, with praise particularly directed at its concept and gameplay. However, the game also generated controversy, with criticism directed at the depiction of violence and sexual content. Grand Theft Auto III became the best-selling video game of 2001, and has sold over 17 million copies. Considered one of the most significant titles of the sixth generation of video games, and by many critics as one of the greatest video games of all time, it won year-end accolades, including Game of the Year awards from several gaming publications. Since its release, it has received numerous ports to many gaming platforms. Its successor, Grand Theft Auto: Vice City, was released in October 2002.


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