Tom Clancy's Ghost Recon Wildlands | |
---|---|
Developer(s) | Ubisoft Paris |
Publisher(s) | Ubisoft |
Director(s) | Eric Couzian |
Producer(s) | Nouredine Abboud |
Designer(s) | Dominic Butler |
Writer(s) | Sam Strachman |
Composer(s) | Alain Johannes |
Series | Tom Clancy's Ghost Recon |
Engine | AnvilNext |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release |
|
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | (PC) 70/100 (PS4) 71/100 (XONE) 76/100 |
Review scores | |
Publication | Score |
Destructoid | 2.5/10 |
EGM | 7/10 |
Game Informer | 8.25/10 |
Game Revolution | |
GameSpot | 7/10 |
GamesRadar | |
IGN | 7.9/10 |
PC Gamer (US) | 67/100 |
VideoGamer.com | 6/10 |
Tom Clancy's Ghost Recon Wildlands is an open world tactical shooter video game developed by Ubisoft Paris. The game was released on March 7, 2017 for Microsoft Windows, PlayStation 4 and Xbox One, as the tenth installment in the Tom Clancy's Ghost Recon franchise and is the first Ghost Recon game to feature an open world environment.
The game moves away from the futuristic setting introduced in Tom Clancy's Ghost Recon Advanced Warfighter and instead feature a setting similar to the original Tom Clancy's Ghost Recon. Ubisoft described it as one of the biggest open world games that they have published, with the game world including a wide variety of environments such as mountains, forests, deserts and salt flats.
Tom Clancy's Ghost Recon Wildlands is an open world, tactical shooter utilising a third person perspective with an optional first-person view for gun aiming. Players play as members of the 'Ghosts', a fictional elite special operations unit of the United States Army under the Joint Special Operations Command, similar to real-life counterparts DEVGRU and Delta Force. The game does not feature the futuristic setting used in Advanced Warfighter and Future Soldier, but instead adopts a modern-day setting, similar to the original Tom Clancy's Ghost Recon. As a result, the equipment featured in the game is based on weapons and gear commonly used by military forces around the world. However, the game features some original equipment, such as drones that can be used to tag enemies and show objectives. These drones have limited abilities until upgraded. The game is the first entry to feature an open world, which includes nine different types of terrain, such as: mountains, forests, desert, salt flats, and introduces a dynamic weather system as well as a day-night cycle. Completing missions during daytime allows players to spot enemies easily, while completing missions at night grants players a tactical advantage, as the night offers players better concealment. Players are tasked with making observations before carrying out missions. A variety of vehicles, such as dirt bikes, helicopters and dune buggies, are featured in the game.Wildlands will feature side-missions, unlike its predecessors.