Tom Clancy's Ghost Recon | |
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Developer(s) | Red Storm Entertainment |
Publisher(s) | Ubi Soft Entertainment |
Designer(s) | Brian Upton |
Composer(s) | Bill Brown |
Series | Tom Clancy's Ghost Recon |
Platform(s) | Microsoft Windows, Mac OS, Xbox, PlayStation 2, GameCube |
Release date(s) |
Microsoft Windows Mac OS
|
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (Xbox) 85.35% (PC) 82.15% (PS2) 67.03% (GC) 63.25% |
Metacritic | (Xbox) 84/100 (PC) 80/100 (PS2) 63/100 (GC) 59/100 |
Review scores | |
Publication | Score |
AllGame | |
EGM | 7.83/10 |
Eurogamer | 8/10 |
Game Informer | (PC) 9/10 (Xbox) 8.5/10 (GC) 7.75/10 |
GamePro |
(PS2) |
Game Revolution | B+ |
GameSpot | (Xbox) 8.4/10 (PC) 7.3/10 5.5/10 |
GameSpy | (Xbox) 82% (PC) 76% (PS2) 61% (GC) |
GameZone | (Xbox) 9.5/10 (PC) 8/10 (PS2) 6.8/10 (GC) 6.4/10 |
IGN | (PC) 9.3/10 (Xbox) 8.8/10 (GC) 4.5/10 (PS2) 4/10 |
Nintendo Power | 3.5/5 |
OPM (US) | |
OXM (US) | 9/10 |
PC Gamer (US) | 93% |
The Cincinnati Enquirer | |
FHM |
Tom Clancy's Ghost Recon is a tactical shooter video game developed by Red Storm Entertainment, a Ubisoft subsidiary, and published by Ubisoft in 2001 for Microsoft Windows. It was ported to Mac OS, PlayStation 2 and Xbox in 2002 and to the GameCube in 2003. Ports for N-Gage and Game Boy Advance were planned, but later canceled. Unlike Clancy's other tactical shooter series, Rainbow Six, Ghost Recon is not based on any of his books.
Together with Rainbow Six, game industry experts generally credit Ghost Recon with defining and refining the tactical shooter genre.Ghost Recon's success has spawned 2 expansion packs, Desert Siege and Island Thunder, as well as numerous sequels for video game consoles and the PC.
Ghost Recon puts the player in charge of the eponymous Ghosts, a fictional squad of United States Special Operations Forces soldiers from Delta Company, 1st Battalion, 5th Special Forces Group. They are organized into three fireteams named using the NATO phonetic alphabet: Alpha, Bravo, and Charlie, with space for three soldiers per team (the Xbox and PlayStation 2 versions do not have a Charlie team available). However, only six soldiers can be selected per mission. The player enjoys limited tactical control on the battlefield by issuing maneuver commands and rules of engagement for each fireteam through a command map.