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Tom Clancy's Ghost Recon Advanced Warfighter 2

Tom Clancy's Ghost Recon Advanced Warfighter 2
Ghost Recon Advanced Warfighter 2 Game Cover.jpg
Developer(s) Ubisoft Paris
Red Storm Entertainment
Publisher(s) Ubisoft
Designer(s) Yann Masson and Christophe Pic
Programmer(s) Olivier Didelot
Artist(s) Avlamy Ramassamy
Writer(s) Benjamin Haddad
Composer(s) Tom Salta
Series Tom Clancy's Ghost Recon
Engine YETI (PS3/PSP/X360)
Diesel (PC)
Platform(s) Xbox 360, Microsoft Windows, PlayStation 3, PlayStation Portable
Release date(s) Xbox 360
  • NA: March 6, 2007
  • AU: March 8, 2007
  • EU: March 9, 2007
  • JP: July 12, 2007
Microsoft Windows
  • AU: June 28, 2007
  • EU: July 13, 2007
  • NA: July 17, 2007
  • INT: July 15, 2008 (Steam)
PlayStation 3 & PlayStation Portable
  • NA: August 23, 2007
  • AU: August 23, 2007
  • EU: August 24, 2007
  • JP: November 8, 2007 (PS3)
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (PS3) 86.59%
(X360) 86.46%
(PC) 77.15%
(PSP) 62.38%
Metacritic (X360) 86/100
(PS3) 84/100
(PC) 76/100
(PSP) 61/100
Review scores
Publication Score
Edge (X360) 7/10
(PC) 6/10
EGM 8/10
Eurogamer (X360) 8/10
(PC) 7/10
Game Informer (X360) 8.75/10
(PS3) 8.5/10
GamePro (X360) 4.25/5
(PS3) 4/5
Game Revolution C+
GameSpot (X360) 8.7/10
(PS3) 8.5/10
(PC) 7/10
(PSP) 6.5/10
GameSpy 5/5 stars
(PC) 3.5/5 stars
GameTrailers (X360) 9.2/10
(PC) 7.6/10
GameZone (PS3) 9/10
(PC) 8/10
(PSP) 6/10
IGN (X360, AU) 9.2/10
(X360, US) 9.1/10
(X360, UK) 9/10
(PS3) 8.3/10
(Mobile) 7.7/10
(PC) 7.2/10
(PSP) 6/10
OXM (US) 9/10
PC Gamer (US) 83%
The Sydney Morning Herald 4.5/5 stars
USA Today 9.5/10 stars

Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is a tactical shooter video game developed by Ubisoft Paris and Red Storm Entertainment and published by Ubisoft. It was released for Xbox 360, Microsoft Windows, PlayStation 3 and PlayStation Portable. It is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. High Voltage Software developed the game's PlayStation Portable version, while Grin developed the PC version.

The game takes place in 2014, immediately after the events of Tom Clancy's Ghost Recon Advanced Warfighter (GRAW), just south of the Mexico-United States border, and deals with the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. Army for a time span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam just north of the border.

Much of the gameplay remains the same as it did for GRAW - emphasis in GRAW 2 is on the player doing the bulk of the fighting as Scott Mitchell, while relying on tactical combat instead of arcade run-and-gunning to overcome opponents. Like before, weapons featured in the game are either based on actual models (such as the FN SCAR) or are hypothetical prototypes, with the player able to command friendly units assigned to help them, from their own squad, to drones, tanks and aircraft. Like its predecessor, GRAW 2 features two different versions; while both the Xbox 360 and Playstation 3 versions are essentially the same title, and the Microsoft Windows version features many differences to these, both maintain the same story. In addition, both games feature a new and improved gameplay element - Crosscom 2.0 - a few new weapons (including sub-machine guns for secondary weapons), the ability to have a medic in the squad when commanding a squad, and new friendly units to control, including a two-man squad of Loyalist troops, the MULE Drone, a Little Bird attack helicopter, and Far Support (Airstrikes for Xbox 360/Playstation 3, Mortar/Artillery Support for Microsoft Windows).


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