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Time Crisis 4

Time Crisis 4
Time Crisis 4 cover art.jpg
European PlayStation 3 cover art
Developer(s) Nex Entertainment
Publisher(s)
Distributor(s) Namco Bandai Games
Designer(s) Hajime Nakatani (producer)
Takashi Satsukawa (director)
Platform(s) Arcade, PlayStation 3
Release Arcade
  • INT: June 20, 2006
PlayStation 3
  • NA: November 20, 2007
  • JP: December 20, 2007
  • EU: April 18, 2008
  • AU: April 24, 2008
Time Crisis: Razing Storm
  • NA: October 19, 2010
  • JP: October 21, 2010
Genre(s) Light gun shooter (Arcade, PS3)
First-person shooter (PS3, excluding Razing Storm)
Mode(s) Single-player, multiplayer
Cabinet 29" Standard twin 4:3,
52" Deluxe twin 4:3
Arcade system Namco System Super 256
Display Raster, horizontal orientation
Aggregate scores
Aggregator Score
GameRankings 60.70%
Metacritic 60/100
Review scores
Publication Score
Edge 5/10
EGM 3.67/10
Eurogamer 5/10
Game Informer 4.25/10
GamePro 4/5 stars
Game Revolution D+
GameSpot 5.5/10
GameSpy 3.5/5 stars
GameTrailers 6.4/10
GameZone 7.7/10
IGN 8/10
6.8/10 (AU)

Time Crisis 4 is the fourth installment in Namco's Time Crisis series which introduces new features to the cover-based light gun shooter gameplay engine of its predecessors alongside a new story and roster of characters. It was initially released as an arcade game in 2006, and was ported in 2007 for PlayStation 3, with the Guncon 3 light gun peripheral and features a new first-person shooter mode. It was later re-released as part of Time Crisis: Razing Storm with support for the PlayStation Move controller but without the first-person shooter mode.

The game opens in California, where intelligence officials from both the U.S. military and the paramilitary V.S.S.E. organization learn about a top secret weapon targeted for terrorists' smuggling and their plot. William Rush infiltrates a pier to gather more information, and finds that the enemy has already acquired the insect-like weapons (codenamed "Terror Bite"). After being told by Elizabeth Conway about an information leak incident at the airport, Rush then heads to the airport to help VSSE agents Giorgio Bruno and Evan Bernard who had been sent to stop the weapons trade. They escape the airport by helicopter only to find out that one of the terrorists behind the weapons trade, Marcus Black, is escaping by truck. Giorgio and Evan shoot the two rear tires of Marcus' truck with a sniper rifle and secure it from enemy attack before facing Marcus himself. After killing Marcus, they discover U.S. Army dog tags on the enemies' bodies, meaning that they are not terrorists, prompting them to "do some more investigation".

The "terrorists" are revealed to be the Biological Weapons Special Operations Unit (AKA the Hamlin Battalion). After Rush escapes from the collapsing dam, he, Giorgio and Evan fly to Wyoming's secluded bio-weapons research facility, where after defeating Jack Mathers, they soon learn that the Hamlin Battalion is attacking Buckley Air Force Base near Aurora, Colorado, prompting the men to rush to the AFB. As Rush, Giorgio, and Evan invade there from the outside, a couple of Unmanned Combat Air Vehicles or U.C.A.V.s depart the base without warning. Rush decides to lead the Colorado National Guard toward an entrance while Giorgio and Evan try to take care of the UCAVs. They also encounter V.S.S.E.'s old enemy Wild Dog in the base who, in addition to his standard hand gun, gatling gun and RPG, is now armed with a grappling hook and tractor beam device. After a long battle, Giorgio and Evan defeat him, ending with Wild Dog detonating himself once again. Meanwhile, Rush encounters and defeats Wild Fang, Wild Dog's younger partner from the previous game, and throws him into the path of a UCAV as it lifts off.


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