*** Welcome to piglix ***

The Shining South

The Shining South
Shining south book cover.jpg
Code FR16
Rules required AD&D 2nd Edition
Campaign setting Forgotten Realms
Authors Tom Prusa
First published 1993
Linked modules
FR1 FR2 FR3 FR4 FR5 FR6 FR7 FR8 FR9 FR10 FR11 FR12 FR13 FR14 FR15 FR16

The Shining South is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game.

The 96-page booklet is wrapped in a removable gatefold cover. The book includes a one-page introduction, explaining that this book covers the region known as the Shining South, and the various countries that comprise it. Pages 3–22 detail the land of Halruaa, a rich, reclusive land famous for its magic. Described are Halruaa's geography and climate, history, government and politics, people and customs, languages, social customs, religion, money and commerce, cities, places of interest, NPCs, adventures, magic spells, magical items, and its famed skyships. Pages 23–41 detail the land of Dambrath, a land populated by half-drow, including its geography and climate, history, government and politics, people and customs, languages, social customs, religion, money and commerce, cities, villages and ranchos, places of interest, NPCs, and adventures. Pages 42–52 detail the land of Luiren, the land of the halflings, including its geography and climate, history, government and politics, people and customs, social customs, religion, money and commerce, cities, places of interest, NPCs, adventures, and new non-weapon proficiencies. Pages 53–72 detail the lands of Durpar, Var, and Estagund, also known as the Shining Lands, including their geography and climate, history, government and politics, people and customs, languages, social customs, religion, money and commerce, cities, places of interest, NPCs, adventures, and a new thief-class kit. Pages 73–80 detail the land of Ulgarth, including its geography and climate, history, government and politics, people and customs, languages, social customs, religion, money and commerce, cities, places of interest, NPCs, and adventures. Pages 82–93 present two Shining South adventure scenarios, Gateway to Elsewhere and Dark as Dark. Pages 94–95 detail two monsters of the Shining South, the dark tree and the laraken.


...
Wikipedia

...