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The Magister

The Magister
FR4 TSR9229 The Magister.jpg
Code FR4
Rules required AD&D
Character levels NA
Campaign setting Forgotten Realms
Authors Ed Greenwood, Steve Perrin
First published 1988
Linked modules
FR1 FR2 FR3 FR4 FR5 FR6 FR7 FR8 FR9 FR10 FR11 FR12 FR13 FR14 FR15 FR16

The Magister is an accessory for the Forgotten Realms campaign setting of the first edition Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 9229, was published in 1988 by TSR. It was written by Ed Greenwood and Steve Perrin, with cover art by Jeff Easley and interior art by Valerie Valusek.

The Magister is a supplement which describes magic items and spells specific to the Forgotten Realms setting, and includes rules for magic item creation, random tables for generating magical treasure, and descriptions of new magic items.Elminster, a fictional wizard, narrates the book, and provides descriptive detail, history, and game mechanics for the magic he presents. The spells and spell descriptions are explicit and detailed, and the tomes that contain these spells are described in appearance and history. The book provides lore and descriptions of magical armor, clothing, rings, wands, swords, and miscellaneous magical items, as well as a short section on the creation of magical items.

The 64-page book includes a one-page foreword and introduction by Ed Greenwood, which outlines the subject of the book—new spells and magic items—and cites Pages From The Mages, a series of articles from Dragon magazine in which some of the content had previously appeared. "How To Use This Book", an article by Steve Perrin, explains how the book can be useful to both Dungeon Masters and players. The book details magical books of the Realms, each of which has its own unique properties and contains a number of spells. The spells themselves are elaborated by means of a chart which lists them by level, name, spell school, and which spellbook they may be found in. The book describes a variety of magic items unique to the Realms, including magic armor, clothing, miscellaneous magic items, potions, rings, rods, staves, and wands, unique swords, and other weapons. It details various methods by which characters may create magic items. The book's inside front cover contains a table for randomly determining magical treasure found in this book, and the inside back cover details saving throws involved in creating magical items.


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