The Legend of Zelda: A Link Between Worlds | |
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English-language packaging artwork, depicting the Master Sword and Link as a painting.
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Hiromasa Shikata |
Producer(s) | Eiji Aonuma |
Programmer(s) | Shiro Mouri |
Composer(s) | Ryo Nagamatsu |
Series | The Legend of Zelda |
Platform(s) | Nintendo 3DS |
Release date(s) | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 91/100 |
Review scores | |
Publication | Score |
Game Informer | 10/10 |
GameSpot | 9/10 |
GamesRadar | |
IGN | 9.4/10 |
Nintendo Life | 10/10 |
Polygon | 9.5/10 |
The Legend of Zelda: A Link Between Worlds is an action-adventure game developed and published by Nintendo for the Nintendo 3DS handheld game console. It is the seventeenth installment in The Legend of Zelda series and a successor to the 1991 Super Nintendo Entertainment System title The Legend of Zelda: A Link to the Past. Announced in April 2013, A Link Between Worlds was released in Australia, Europe, and North America in November 2013. A month later, the game was released in Japan under the title The Legend of Zelda: Triforce of the Gods 2 (Japanese: ゼルダの伝説 神々のトライフォース2 Hepburn: Zeruda no Densetsu: Kamigami no Toraifōsu Tsū?).
Players assume the role of a young boy named Link, who is tasked with restoring peace to the kingdom of Hyrule, after a malevolent sorcerer named Yuga captures Princess Zelda and escapes through a rift to the ruined world of Lorule. Yuga seeks to kidnap the Seven Sages and use their power to resurrect the Demon King, Ganon. Link is granted with the ability to merge onto walls as a painting after obtaining a magical bracelet and encountering Yuga. This new ability allows Link to reach previously inaccessible areas and travel between Hyrule and Lorule.