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The Guardian Legend

The Guardian Legend
An alien face peers over a reddish cratered landscape as lightning strikes. Below the landscape are logos and seals of the game, Brøderbund, and Nintendo on a yellow background.
North American box art
Developer(s) Compile
Publisher(s)
Distributor(s) Nintendo
Director(s) Masamitsu "Moo" Niitani
Designer(s) Koji "Janus" Teramoto
Programmer(s) Takayuki "Jemini" Hirono
Composer(s) Masatomo Miyamoto
Takeshi Santo
Platform(s) NES
Release date(s)
  • Japan: JP
  • February 5, 1988 (1988-02-05): NA
  • April 1989: EU
  • 1990: {{{ 8}}}
Genre(s) action-adventure, scrolling shooter
Mode(s) Single-player
Review scores
Publication Score
EGM 6/5/6/7
Famitsu 30/40
Game Informer 7.75/10
VideoGames & Computer Entertainment 7/10
Video Games 76%
Power Play (DE) 75%

The Guardian Legend is a 1988 hybrid action-adventure/shoot 'em up video game developed by Compile for the Nintendo Entertainment System (NES). It is the sequel to the 1986 MSX game Guardic, and was published and released in Japan by Irem in 1988, in North America by Brøderbund in 1989, and in Europe by Nintendo in 1990. In the game, the player controls a lone protagonist, the Guardian, who is on a quest to destroy a large alien-infested world named Naju before it reaches the planet Earth. The player must deactivate ten safety devices scattered throughout Naju, thus activating the alien world's self-destruct sequence. The player explores Naju in a non-linear fashion and can acquire different weapons during the course of the game.

The Guardian Legend received mixed reviews from magazines such as Electronic Gaming Monthly and Nintendo Power. While it has been praised for its impressive graphics, memorable sound, and responsive controls, it has been criticized for its repetitive gameplay and complicated password system. It has since been considered a classic example of a multiple-genre game that set a standard for others such as the title Sigma Star Saga and incorporated gameplay elements from other titles such as The Legend of Zelda, Metroid, and 1942.

Gameplay varies depending on the player's location within Naju. The player controls the Guardian in humanoid form when exploring the surface of Naju (the Labyrinth) and in spaceship form when investigating Naju's interior (the Dungeon). The Guardian has a life meter that decreases after sustaining damage from enemies; it can be replenished by collecting various items. If the life meter runs out, the Guardian explodes, and the game ends. The player can use a primary rapid-fire weapon with unlimited ammunition as well as various powerful secondary weapons that consume "power chips" with each use. Power chips are also used as currency to purchase upgrades for the Guardian in a handful of shops throughout Naju. Found within the Labyrinth or obtained after defeating a boss, these upgrades include primary weapon improvements, new or upgraded secondary weapons, and round, brightly colored creatures called Landers.


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Wikipedia

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