Symphonic Rain | |
---|---|
Symphonic Rain original visual novel cover.
|
|
Developer(s) | |
Publisher(s) | |
Platform(s) | PC |
Release |
|
Genre(s) |
Visual novel Rhythm game |
Mode(s) | Single-player |
Symphonic Rain (シンフォニック=レイン Shinfonikku Rein?) is a Japanese musical visual novel developed by Kogado Studio and first released as a limited edition version on March 26, 2004 for the PC platform as part of a series of "music adventure" games done by its Kuroneko-san Team; the regular edition followed on August 27, 2004. The game is rated for all-ages, and contains themes which revolve around romance and relationships. The game was later published and released in Taiwan, Hong Kong, Singapore, and Mainland China by T-Time Technology. Symphonic Rain was released twice more in Japan, first on June 24, 2005 as a collector's edition, and again on November 22, 2007 as a popular edition at a reduced price.
Similar to other visual novels, Symphonic Rain is highly text-based and most of the game requires little player interaction apart from clicking a few options presented to the player, usually dealing with where he wishes to head to after school. At certain points during the course of the story, the game switches into a "song-playing mode" where the player is required to hit keys to the beat of a background music track, usually sung by one of the heroines of the game, guided by different-colored musical notes scrolling from the right of the screen to the left. Each one of the notes are inscribed with a letter on the keyboard, which the player has to press when the note reaches a boxed-up region beside the treble clef. Points are awarded for the accuracy of keyboard input, starting with zero points for an inaccurate attempt, eight points for being slightly off, and thirty-five points for being exact. The value of each exact attempt increases as the player successfully creates chains of such accuracy, breaking the chain when an error is made or becomes slightly off.