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Super Street Fighter 2 Turbo Revival

Super Street Fighter II Turbo
Super Street Fighter II Turbo (flyer).png
Promotional brochure for the arcade version of Super Street Fighter II Turbo, featuring Akuma
Developer(s) Capcom
Publisher(s)

Capcom

Ubisoft (GBA)
Designer(s) Noritaka Funamizu
Haruo Murata
Composer(s) Isao Abe
Syun Nishigaki
Series Street Fighter
Platform(s) Arcade, Amiga, Amiga CD32, PC DOS, 3DO, Dreamcast, Game Boy Advance, PlayStation, Sega Saturn, PlayStation 2
Release Arcade
  • WW: February 23, 1994
  • JP: February 23, 1994
  • NA: 23 March 1994
  • EU: 5 April 1994
3DO
  • JP: November 13, 1994
  • NA: November 6, 1994
  • EU: 1994
PC DOS
  • NA: May 1995
  • EU: 1995
Amiga
  • EU: 1995
Dreamcast
  • JP: December 22, 2000
Game Boy Advance
  • JP: July 13, 2001
  • NA: October 30, 2001
  • EU: November 2, 2001
Genre(s) Fighting
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system CPS-2
Display Raster (horizontal),
384×224 resolution,
4096 colors on screen,
16,777,216 color palette
Aggregate scores
Aggregator Score
MobyGames 91% (3DO)
NinRetro 92% (3DO)
Review scores
Publication Score
AllGame 4.5/5 stars (Arcade)
3.5/5 stars (3DO)
EGM 32 / 40 (3DO)
Famitsu 29 / 40 (3DO)
GameFan 290 / 300 (3DO)
GamePro 16.5 / 20 (3DO)
Digital Press 9.5 / 10 (3DO)
9 / 10 (3DO)
HonestGamers 10 / 10 (3DO)
Next Generation 4/5 stars (3DO)
Ultimate Future Games 95% (3DO)
93% (3DO)
Award
Publication Award
4th Best Game of 1994,
4th Best Fighting Game

Capcom

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge (スーパーストリートファイターII X -Grand Master Challenge-), is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. It is commonly referred to as Super Turbo, or ST for short.

Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of combination moves called super combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.

Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.


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Wikipedia

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