Super Mario 64 DS | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Shinichi Ikematsu |
Producer(s) | Shigeru Miyamoto |
Composer(s) |
Koji Kondo Kenta Nagata |
Series | Super Mario |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Platforming |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 86% |
Metacritic | 85 out of 100 |
Review scores | |
Publication | Score |
1UP.com | B |
Edge | 8 out of 10 |
Eurogamer | 9 out of 10 |
Game Informer | 8.5 out of 10 |
GameSpy | 5 out of 5 |
Super Mario 64 DS (スーパーマリオ64DS Sūpā Mario Rokujūyon Dī Esu?) is a platform video game developed and published by Nintendo for the Nintendo DS handheld game console, which is a remake of Super Mario 64. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004, and was later released in Europe and Australia in 2005.
Nintendo, who produced the original version of the game, first displayed the game as a multiplayer demonstration at the 2004 E3 titled Super Mario 64 ×4. In addition to revised graphics, the remake includes new characters, a multiplayer mode, and several minigames independent of the main adventure. As with the original title, the plot of Super Mario 64 DS centers on rescuing Princess Peach (a.k.a. Princess Toadstool) from Bowser, with slight changes to accommodate the additional characters. Yoshi is also the initial protagonist in this version, with Mario, Luigi and Wario as unlockable characters.
Overall, the game was critically and commercially successful. It won video game awards and received positive comments from the gaming press that focused on elements of the single-player mode. The multiplayer mode and lack of analog controls used in Super Mario 64 were common complaints among reviewers. The game sold well in territories, was ranked on best-selling lists, and, as of September 30, 2015, has sold 11.06 million copies worldwide.