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Star Wars Rogue Squadron II: Rogue Leader

Star Wars Rogue Squadron II:
Rogue Leader
Several futuristic aircraft flee an exploding, spherical structure in outer space; the game's logo appears above the scene.
Rogue Leader's North American and European box art
Developer(s) Factor 5
LucasArts
Publisher(s)
  • NA: LucasArts
Designer(s) Julian Eggebrecht
Brett Tosti
Composer(s) Chris Hülsbeck
John Williams (themes)
Series Star Wars: Rogue Squadron
Platform(s) GameCube
Release
  • NA: November 18, 2001
  • JP: March 22, 2002
  • EU: May 3, 2002
Genre(s) Action, shooter
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 90.04%
Metacritic 90/100
Review scores
Publication Score
AllGame 4.5/5 stars
EGM 9/10
Eurogamer 9/10
Game Informer 9.5/10
GamePro 5/5 stars
Game Revolution B+
GameSpot 9.4/10
Editors' Choice
GameSpy 4.5/5 stars
GameZone 9.2/10
IGN 9.1/10
Editors' Choice
Nintendo Life 9/10 stars
Nintendo Power 5/5 stars
The Cincinnati Enquirer 4/5 stars
Playboy 90%
Award
Publication Award
Game Critics Awards Best Action Game (2001)

Star Wars Rogue Squadron II: Rogue Leader (also known as Star Wars Rogue Leader: Rogue Squadron II) is an action game co-developed by Factor 5 and LucasArts The second of three games in the Rogue Squadron series, it was published by LucasArts in North America in Europe version published by Activision and Japanese version published by Electronic Arts and Squaresoft joint venture Electronic Arts Square. and released as a launch title for the GameCube in North American on November 9, 2001 and Europe on May 3, 2002.

Set in the fictional Star Wars galaxy, the game spans all three original trilogy Star Wars films. The player controls Luke Skywalker and Wedge Antilles. As the game progresses, Skywalker, Antilles and the Rebel Alliance fight the Galactic Empire in ten missions across various planets.

Similar to its predecessor, Star Wars: Rogue Squadron, Rogue Leader is a fast-paced, flight action game. Each of the game's ten levels introduces mission objectives such as search and destroy or protection that must be completed to progress to the next level. Enemy aircraft are primarily composed of TIE fighters, Imperial shuttles and Star Destroyers. Ground defenses are more varied and include three different walkers, various laser turrets, probe droids and stormtroopers.


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