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Star Wars: Rogue Squadron

Star Wars: Rogue Squadron
A futuristic, "x"-shaped aircraft participates in an aerial and land battle in blue skies above desert terrain; the game's logo appears above the craft.
The game's Nintendo 64 box art shows a hand-drawn dogfight, while the PC artwork features a computer-rendered scene
Developer(s) Factor 5
LucasArts
Publisher(s)
Distributor(s)
Designer(s) Mark Haigh-Hutchinson
Holger Schmidt
Composer(s) Chris Hülsbeck
John Williams
Series Star Wars: Rogue Squadron
Platform(s) Microsoft Windows, Nintendo 64
Release date(s)

Windows

  • NA: December 3, 1998
  • EU: December 1998
  • WW: March 29, 2016 (digital)

Nintendo 64

  • NA: December 7, 1998
  • EU: January 10, 1999
Genre(s) Action, shooter
Mode(s) Single-player
Review scores
Publication Score
N64 PC
AllGame 4/5 stars 4/5 stars
GamePro 5/5 stars
Editors' Choice
4.5/5 stars
Editors' Choice
GameSpot 7.9/10 8/10
IGN 8.8/10 8.3/10
Nintendo Power 9.1/10 N/A
PC Zone N/A 7.7/10
Aggregate scores
GameRankings 84.76% (19 reviews) 79.61% (22 reviews)
Metacritic 85/100 (15 reviews) N/A
Awards
Publication Award
Origins Award Best Action Computer Game of 1998
IGN Best Sound of 1998 (N64)
Best Overall Sound
Sound Effects
Best Voice

Windows

Nintendo 64

Star Wars: Rogue Squadron (known as Star Wars: Rogue Squadron 3D on the PC) is an arcade-style action game co-developed by Factor 5 and LucasArts. The first of three games in the Rogue Squadron series, it was published by LucasArts and Nintendo and released for Microsoft Windows and the Nintendo 64 in December 1998. Rogue Squadron was one of the first games to take advantage of the Nintendo 64's Expansion Pak, which allows gameplay at a 640 × 480 display resolution, instead of that system's standard 320 × 240 resolution.

Set in the fictional Star Wars galaxy and inspired by the Star Wars: X-wing Rogue Squadron comics, the game takes place primarily between events in the films Star Wars and The Empire Strikes Back. The player controls Luke Skywalker, commander of the elite X-wing pilots known as Rogue Squadron. As the game progresses, Skywalker and Rogue Squadron fight the Galactic Empire in sixteen missions across various planets.

Rogue Squadron received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCubeStar Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike—as well as Star Wars: Episode I: Battle for Naboo, a spiritual successor released for Windows and Nintendo 64.


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Wikipedia

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