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SpellForce 2: Demons of the Past

SpellForce 2
Spellforce 2 - Shadow Wars Coverart.jpg
The original box art for SpellForce 2: Shadow Wars
Developer(s) Phenomic
Publisher(s)
Platform(s) Microsoft Windows
Release Shadow Wars
  • EU: 20 April 2006
  • NA: 2 May 2006
Dragon Storm
  • EU: 23 March 2007
  • NA: 23 March 2007
  • AU: 30 April 2007
SpellForce Universe
  • NA: 15 October 2007
Genre(s) Real-time strategy, role-playing
Mode(s) Single player, multiplayer

SpellForce 2: Shadow Wars is a video game which employs both real time strategy and role-playing elements, created by German game developers Phenomic. It is a sequel to their 2003 release SpellForce: The Order of Dawn and its two sequels, SpellForce: The Breath of Winter and SpellForce: Shadow of the Phoenix.

SpellForce 2: Shadow Wars was followed by SpellForce 2: Dragon Storm and SpellForce 2: Faith in Destiny, with a third sequel, SpellForce 2: Demons of the Past, released by Nordic Games in January 2014. In April 2017 Spellforce 2: Shadow Wars and Spellforce 2: Dragon Storm were released with an updated engine and widescreen support as Spellforce 2: Anniversary Edition.

In October 2007, SpellForce Universe Edition was released which contained all previous SpellForce games and expansion packs.

SpellForce 2: Shadow Wars requires the player to lead the main character and his band of heroes in forging new alliances to combat the invasion of the world. The game allows extensive co-operative campaigns for up to three players online or via a local area network.

The game was re-released in 2008 on GamersGate and Steam, and in 2011 on GOG.com.

The "SpellForce" series stands out from the other sequels in the series as one of the few releases attempting to fuse the role-playing game and real-time strategy genres; similar games include Dungeons & Dragons: Dragonshard and Warcraft III: Reign of Chaos.


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