Private | |
Industry | Interactive entertainment, electronic commerce, Digital distribution |
Genre |
Content delivery Retail Digital distribution |
Founded | 2006 |
Headquarters | Stockholm, Sweden |
Key people
|
Theodore Bergquist, Daniel Hjelmtorp, Gustav Nisser |
Number of employees
|
25 |
Website | gamersgate.com |
GamersGate AB (formerly Gamer's Gate) is a Sweden-based online video game store offering electronic strategy guides and games for Windows, OS X, and Linux via direct download. It is a competitor to online video game services such as Steam, GOG.com, Direct2Drive, and Impulse.
GamersGate sells games for over 250 publishers and developers, including Electronic Arts, Atari, Bethesda Softworks, 2K Games, Ubisoft, SEGA, Capcom, Paradox Interactive and Epic Games as well as smaller independent developers such as 2D Boy, Jonathan Blow and Amanita Design. As of September 2014[update], there are over 6000 games available through GamersGate.
The idea of GamersGate was conceived by Paradox Interactive in 2004 after numerous fan requests for better access to Paradox's games were finally answered in the form of direct downloads. After Paradox sold a game to an Argentine fan via a download link that was later removed, word spread on the Paradox forums and international fans began asking if they too could purchase video games through downloads. Seeking to provide cheap distribution of games to countries that did not offer them in physical retail stores, Paradox developed a digital distribution system called "Paradox on Demand" and commenced trial operations in April 2006. On 20 November 2006, the system was officially launched under the name "Gamer's Gate". Interest in the service grew such that in 2008, after other publishers requested that Gamer's Gate distribute their games as well, Paradox decided to separate the service into an independent company called "GamersGate". By April 2009, GamersGate was offering 1000 video game titles. By April of the following year, they had doubled their offering to 2000 titles. An additional 1000 games were added in 2011, bringing the company's total to 3000 games. This pattern has repeated each year with 4000 games offered in 2012, 5000 offered in 2013, and over 6000 as of 2014[update].