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Soulcalibur (video game)

Soulcalibur
Soulcalibur flyer.png
European arcade flyer
Developer(s) Project Soul
Publisher(s) Namco
Namco Bandai Games (Xbox 360, iOS, Android)
Producer(s) Yasuhiro Noguchi
Hiroaki Yotoriyama
Composer(s) Junichi Nakatsuru
Yoshihito Yano
Akitaka Tohyama
Takanori Otsuka
Hideki Tobeta
Series Soulcalibur
Platform(s) Arcade, Dreamcast, iOS, Xbox 360, Android
Release Arcade
July 30, 1998
Dreamcast
  • JP: August 5, 1999
  • NA: September 9, 1999
  • EU: December 1, 1999
Xbox 360
July 2, 2008
iOS
January 19, 2012
Android
November 20, 2013
Genre(s) Fighting game
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system System 12
Display Raster, 640 × 480 pixels (Horizontal), 65536 colors
Up to 2560 × 1600 pixels (Android)
Aggregate scores
Aggregator Score
GameRankings 96.56% (Dreamcast)
78.91% (XBLA)
Metacritic 98/100 (Dreamcast)
79/100 (XBLA)
72/100 (iOS)
Review scores
Publication Score
1UP.com B- (XBLA)
AllGame 5/5 stars
EGM 10/10 (Dreamcast)
Eurogamer 8/10 (XBLA)
Famitsu 40/40 (Dreamcast)
GameFan 98/100 (Dreamcast)
Game Informer 9.25/10 (Dreamcast)
GamePro 5/5 stars (Dreamcast)
GameSpot 10/10 (Dreamcast)
7.5/10 (XBLA)
IGN 10/10 (Dreamcast)
8.1/10 (XBLA)
Awards
Publication Award
Electronic Gaming Monthly Game of the Year
GameRankings Game of the Year
GameSpot Game of the Year

Soulcalibur (ソウルキャリバー, Sōrukyaribā) is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge in December 1995. Originally released in arcades in July 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is backwards compatible with the Xbox One along with the sequel. A sequel, Soulcalibur II, was released in July 2002.

The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and free him of its curse.

Developed closely with Namco's Tekken development team, it is one of few home console ports that outdid their arcade parent graphics-wise. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is often cited as among the greatest fighting games ever released, as well as one of the best video games of all time.


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