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Snake's Revenge

Snake's Revenge
NES-E2-USA-REV-A.jpg
North American front cover
Developer(s) Konami
Publisher(s)
Designer(s) A. Nozaki
Takeshi Fujimoto
Programmer(s) Hitoshi Akamatsu
Kouki Yamashita
Yasuo Okuda
S. Fukuoka
Composer(s) Tsutomu Ogura
Series Metal Gear
Platform(s) Nintendo Entertainment System
Release
  • NA: April 1990
  • EU: March 26, 1992
Genre(s) Stealth action
Mode(s) Single-player
Review score
Publication Score
AllGame 2.5/5 stars

Snake's Revenge is a stealth action-adventure video game produced by Konami for the Nintendo Entertainment System in 1990. It is a sequel to the original Metal Gear that was released in North America and the PAL region following the success of the NES version in the west. The game was produced without the involvement of series creator Hideo Kojima, who went on to develop a separate sequel for the MSX2 titled Metal Gear 2: Solid Snake, which was released a few months later in Japan.

Like in the original Metal Gear, the player's objective is to infiltrate the enemy's stronghold while avoiding detection from enemy soldiers or surveillance devices. To fulfill their mission, the player must collect a variety of weapons and equipment, such as firearms, explosives and rations, as well as card keys to access new areas. If the player is discovered by the enemy, the game will go into an alert phase, causing enemy soldiers to enter the screen and attack the player. The player must defeat a certain number of enemy soldiers to return to the infiltration phase or go to a different floor or area. In some cases, particularly when a guard sees the player and only a single exclamation mark (!) appears over his head instead of two (!!), the player can also escape the alert phase by simply moving to the adjacent screen.

A change to the original Metal Gear formula is the fact that the player now begins the game with a combat knife and a handgun already in their equipment. The A button is used for firearms and explosives like in the original game, whereas the B button is used for a melee attack with a punch or a knife depending on which one is assigned. The knife can be used to instantly kill guards at close range, but guards who are defeated with punches instead will occasionally leave behind an ammo box or a single ration unit.

Like in the original Metal Gear, Snake's maximum health and carrying capacity are determined by his rank, with the highest level being six stars. The player must rescue various hostages scattered throughout various areas until enough have been rescued for a promotion. The player will also encounter enemy officers in certain rooms who can be interrogated by applying truth gas unto them. Successful interrogations are counted alongside rescued hostages for promotions.


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