Metal Gear | |
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Japanese MSX2 cover art
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Developer(s) | Konami |
Publisher(s) |
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Director(s) | Hideo Kojima |
Designer(s) | Hideo Kojima |
Programmer(s) | Hiroyuki Fukui Tomonori Otsuka Koji Toyohara |
Artist(s) | Masami Tabata Azusa Fujimoto |
Composer(s) |
MSX2 version Iku Mizutani Shigehiro Takenouchi Motoaki Furukawa FC/NES version Kazuki Muraoka |
Series | Metal Gear |
Platform(s) | |
Release | |
Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
Metal Gear is an overhead military action-adventure stealth video game originally released in 1987 by Konami for the MSX2 computer in Japan and parts of Europe. Considered to be the progenitor of the stealth game genre, it is the first video game designed by Hideo Kojima, who directed many of the later Metal Gear sequels. A reworked version was released for the Famicom a few months later, which saw a release in North America for the NES the following year, although this version featured drastically altered level designs among other changes, and was developed without Kojima's involvement. The MSX2 version has since been given a wider release through its inclusion in Metal Gear Solid 3: Subsistence for the PlayStation 2, as well as in its later HD Edition for PlayStation 3, Xbox 360 and PlayStation Vita, with these later releases featuring a revised translation and additional gameplay features. The MSX2 version was also re-released in Japan as a digital download for mobile phones and the Wii Virtual Console.
The game revolves around a special forces operative codenamed Solid Snake who goes into a solo infiltration mission into the fortified state of Outer Heaven to destroy Metal Gear, a bipedal walking tank capable of launching nuclear missiles from anywhere in the world.