Developer(s) | Nextech |
---|---|
Publisher(s) | |
Director(s) | Akira Ueda |
Producer(s) | Junichiro Takahashi |
Designer(s) | Akira Ueda Masashi Niwano |
Programmer(s) | Tetsuya Nakazawa Tooru Yoshio |
Artist(s) | Akira Ueda Rika Kurokawa |
Writer(s) | Akira Ueda |
Composer(s) | Masafumi Takada |
Series | Shining |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Action role-playing game |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | 58/100 |
Review scores | |
Publication | Score |
EGM | 7/10 |
Eurogamer | 4/10 |
Famitsu | 30/40 |
Game Informer | 6.5/10 |
GamePro | |
GameSpot | 5.6/10 |
GameSpy | |
GamesTM | 5/10 |
IGN | 5.5/10 |
Nintendo Power | 4.1/5 |
Shining Soul (シャイニング・ソウル Shainingu Sōru?) is an action role-playing game for the Game Boy Advance. It is part of the Shining series. Shining Soul is a reboot of the Shining series. The game was followed by a sequel, Shining Soul II, in 2003. Both games were re-released in Japan in early 2006 as part of the Game Boy Advance "Value Selection."
It contains four main classes (Warrior, Archer, Dragonute, or Wizard) and several dungeons that involve hack and slash style fighting.
The game received "mixed" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 30 out of 40.