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Shenmue

Shenmue
North American cover art
North American cover art
Developer(s) Sega AM2
Publisher(s) Sega
Director(s) Yu Suzuki
Keiji Okayasu
Producer(s) Yu Suzuki
Toshihiro Nagoshi
Designer(s) Yu Suzuki
Writer(s) Yu Suzuki
Masahiro Yoshimoto
Composer(s) Takenobu Mitsuyoshi
Ryuji Iuchi
Takeshi Yanagawa
Osamu Murata
Yuzo Koshiro
Series Shenmue
Platform(s) Dreamcast
Release date(s)
  • JP: December 29, 1999
  • NA: November 8, 2000
  • EU: December 1, 2000
Genre(s) Action-adventure, role-playing, life simulation,social simulation
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 89%
Review scores
Publication Score
1UP.com A+
CVG 5/5 stars
Edge 8/10
EGM 26/30
Eurogamer 9/10
Famitsu 33/40
Game Informer 6/10
GamePro 4.5/5 stars
GameSpot 7.8/10 (US)
8.1/10 (UK)
GameSpy 8.5/10
GameTrailers 4.5/5 stars
IGN 9.7/10
DC-UK 10/10
Gaming Age A-
Next Generation 5/5 stars
Official Dreamcast Magazine (UK) 10/10
Official Dreamcast Magazine (US) 10/10
Award
Publication Award
Japan Media Arts Festival Excellence Prize for Interactive Art

Shenmue (シェンムー 一章 横須賀 Shenmū Isshō: Yokosuka?, "Shenmue Chapter 1: Yokosuka") is an open-world action-adventure video game developed by Sega AM2 and published by Sega for the Dreamcast on 29 December 1999 in Japan and late 2000 in other territories. Directed, written and produced by Yu Suzuki, it is the first game in the Shenmue series, which Suzuki plans to span at least four games.

Shenmue consists of open-world 3D environments interspersed with brawler battles and quick time events. The game's detail was considered unprecedented at the time, including a day-and-night system, variable weather effects, non-player characters with daily schedules, numerous interactive objects, and various minigames. The player controls martial artist Ryo Hazuki as he sets out in revenge for the murder of his father in 1980s Yokosuka, Japan.

After developing several successful Sega arcade games, including Hang-On (1985), Out Run (1986) and Virtua Fighter (1993), Suzuki wanted to create a longer experience. AM2 began work on a role-playing game for the Sega Saturn set in the Virtua Fighter world. In 1997, development moved to the Dreamcast and the Virtua Fighter connection was dropped. Shenmue became the most expensive video game ever developed at the time, with an estimated production and marketing cost of $47 to $70 million USD, though the development also covered some of Shenmue II (2001).


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Wikipedia

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