S.C.A.T.: Special Cybernetic Attack Team | |
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Developer(s) | Natsume Co., Ltd |
Publisher(s) | Natsume Co., Ltd (North America, Japan) Infogrames (Europe) Konami (Australia) |
Designer(s) | Satoshi Yoshikawa |
Composer(s) | Kiyohiro Sada |
Platform(s) | NES, Virtual Console |
Release |
NES Virtual Console |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player, multiplayer |
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AllGame |
S.C.A.T.: Special Cybernetic Attack Team, also known as Final Mission (ファイナルミッション Fainaru Misshon?) in Japan and Action in New York in Europe and Australia, is a science fiction side-view shoot-'em-up produced by Natsume for the Nintendo Entertainment System. Within PAL-A regions, the game was only released in the UK. It was released in Japan in 1990, in North America in 1991, and in the PAL region 1992. It was also later released on the Virtual Console in the PAL region on February 4, 2011 and in North America on February 7, 2011 for the Wii and in the PAL region on December 4, 2014 for the Nintendo 3DS and Wii U.
In 2029, an army of alien invaders led by Vile Malmort has planted an "Astrotube" connecting the ruins of New York City with their space station. A team of part-human part-machine soldiers known as the Special Cybernetic Attack Team or "SCAT" has been assembled in order to combat the invasion.
S.C.A.T. can be played by up to two players simultaneously. During the 1-Player Mode, the player can choose between a male soldier named Arnold, or a female one named Sigourney, while in 2 Players mode, Player 1 controls Arnold while Player 2 controls Sigourney. There's no skill differences between the two characters.
As Arnold or Sigourney, the player flies through the air shooting at enemies with their gun while the screen scrolls automatically horizontally or vertically until reaching the end of each stage (similarly to the Capcom arcade game Forgotten Worlds). While the player character can fly in eight directions, he or she can only shoot with their gun left or right. However, the player is surrounded by two satellite modules that will shoot at enemies at the same time player fires their weapon. The satellites will orbit around the player by default, with one orbiting atop the player and the other below him or her. If the satellites are aligned in a position the player wants to maintain, they can keep the position by pressing the A button. The player can toggle back and forth between the two satellite modes.