Resident Evil: The Umbrella Chronicles | |
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North American cover art
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Developer(s) |
Capcom Cavia |
Publisher(s) |
Capcom
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Director(s) | Yasuhiro Seto Hiroaki Kotake |
Producer(s) | Masachika Kawata Toru Takahashi |
Designer(s) | Naoshige Kamamoto Daichi Kurumiya |
Writer(s) | Yasuhiro Seto Haruo Murata |
Composer(s) |
Masafumi Takada Jun Fukuda |
Series | Resident Evil |
Platform(s) | Wii, PlayStation 3 |
Release date(s) |
Wii
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Genre(s) | Rail shooter |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 75.03% (Wii) |
Metacritic | 75% (Wii) |
Review scores | |
Publication | Score |
1UP.com | B+ |
AllGame | |
Edge | 7 out of 10 |
Eurogamer | 7 out of 10 |
Famitsu | 32 out of 40 |
Game Informer | 8.25 out of 10 |
GamePro | (4.25/5) |
Game Revolution | B |
GameSpot | 7.0 out of 10 |
GameSpy | |
IGN | 7.9 out of 10 |
X-Play |
Resident Evil: The Umbrella Chronicles, known as Biohazard: The Umbrella Chronicles (バイオハザード アンブレラ・クロニクルズ Baiohazādo Anburera Kuronikuruzu?) in Japan, is a rail shooting video game co-developed by Capcom and Cavia. The game was released for the Wii on November 13, 2007 in North America; November 15, 2007 in Japan; and on November 30, 2007 in Europe, excluding Germany, where the game is not available due to the refusal of a USK rating and its subsequent inclusion in the index. It was followed by Resident Evil: The Darkside Chronicles. Both Chronicles games are included on the Resident Evil Chronicles HD Collection for the PlayStation 3.
The game exposes the Umbrella Corporation's meddling throughout the Resident Evil series through narration from Albert Wesker, a former Umbrella Corporation scientist, and hidden documents pertaining to the organization's secret motives and actions. The game is composed of five scenarios that recapitulate the events of Resident Evil Zero, Resident Evil, and Resident Evil 3: Nemesis, as well as new material pertaining to the Umbrella Corporation's downfall.
The Umbrella Chronicles is an on-rails shooter. Players follow a pre-set path, shooting enemies and picking up optional weapons and health items, occasionally choosing between multiple paths. Using the analog stick on the Nunchuk, players can look around in a limited manner. In some cases, the Wii Remote can be used to activate melee weapons against enemies where the camera shifts to a third-person view, or use timed button presses in certain cutscenes to evade traps and enemy attacks. Each stage is split into individual chapters and contains save checkpoints at the end of each chapter. Stars are obtained at the end of each stage, based on the player's performance, which can be used to upgrade weapons. To unlock some levels and sublevels, the player needs a certain ranking, "S" being the best. The amount of destroyed items, obtained objects, files, critical hits and clear time affects this.