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Quake 4

Quake 4
Quake4box.jpg
Developer(s) Raven Software
Publisher(s) Activision
Distributor(s) Zenimax Media
Director(s) Eric Biessman
Producer(s) Tim Willits
Designer(s) Jim Hughes
Programmer(s) Rick Johnson
Jeffrey Newquist
Artist(s) Kevin Long
Composer(s) Clint Walsh
Series Quake
Engine id Tech 4
Platform(s) Microsoft Windows
Linux
OS X
Xbox 360
Release Microsoft Windows
  • NA: 18 October 2005
  • EU: 21 October 2005
  • WW: 4 August 2011
  • EU: 22 June 2012 (re-release)
Linux
20 October 2005
Xbox 360
  • NA: 18 November 2005
  • EU: 2 December 2005
  • NA: 19 June 2012 (re-release)
  • EU: 29 June 2012 (re-release)
OS X
  • EU: 24 March 2006
  • NA: 14 April 2006
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 81.68% (PC)
75.52% (X360)
Metacritic 81/100 (PC) (62 reviews)
75/100 (X360) (52 reviews)
Review scores
Publication Score
1UP.com B- (PC)
B+ (X360)
Eurogamer 7/10 (PC)
6/10 (X360)
Game Revolution C+
GameSpot 8.0/10(PC)
6.6/10(X360)
GameSpy 4/5 stars (PC)
3/5 stars (X360)
GamesRadar 3.5/5 stars
GameTrailers 8.9/10
IGN 8.2/10
VideoGamer.com 8/10

Quake 4 is a military science fiction first-person shooter video game, the fourth title in the Quake series. The game was developed by Raven Software and published by Activision. Raven Software collaborated with id Software, the creators and developers of preceding Quake games. id Software supervised the development of the game as well as providing the id Tech 4 engine upon which it was built. Quake 4 went gold in early October 2005 and was released on 18 October 2005 for Microsoft Windows and later for Linux, Xbox 360 and OS X. A special DVD Collectors Edition was released, including promotional material and the game Quake II with its expansions, The Reckoning and Ground Zero. The Xbox 360 version of Quake 4 is based on the Special Collectors Edition, and includes Quake II. On 4 August 2011 the game was made available through Steam.

Plotwise, the game is a sequel to Quake II and takes place during the same war as Enemy Territory: Quake Wars. Compared to other titles in the Quake series, Quake 4 has an increased emphasis on the single-player portion of the game. A multiplayer mode is available, but it does not involve playable bots like Quake III Arena, without 3rd party modifications.

Multiplayer modes are Deathmatch, Team Deathmatch, Tourney, Capture the Flag, Arena CTF and DeadZone. Players at QuakeCon reported the multiplayer gameplay to include elements similar to those in previous Quake games such as Strafe-jumping or Rocket jumping. Notable new additions to play are the ability to send shots through the teleporters and the advancement of the game physics provided by the new technology including the ability to bounce grenades and napalm fire off of jump-pads.


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Wikipedia

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